Supreme Incompetent Leader 32 Posted January 26 Report Share Posted January 26 13 minutes ago, Patine said: It would be nice if @admin_270would even update the Chancellor Forever engine to the Infinity game standard. He hasn't, despite myself and others bringing it up for several YEARS! The games on the Infinity standard ONLY currently cover presidential elections, and FPTP and Australian system legislative elections, and NOTHING ELSE! They even lack competent coalition-building AI mechanics in PMI and CI, and I still don't believe, if I'm not mistaken, that a PI scenario can have both primary elections and popular vote in the same scenario. This is a big part of the issue I've been going on about. From what I know, there's only 1 person working on all these games. So why would you expect a single person to do all these things when there are like 100 different things to do? We've got U.K., Australia, Canada, American Presidential, American Congressional elections to already work on. Why do you expect one person to add even more to that plate? Even then, there's the problem with having to update the engines of each game. Yeah, copy-pasting would be SUCH a great solution, but it doesn't work like that, especially when you've got to go from a game which isn't even on the same standard as others. I hate to be a mean person, but maybe either offer to help or maybe just be nice like the rest of us and let the person in charge do their job? I understand the desire to see new things in the games. I'd love to see more U.S. historical things get put in. But it's hard work, especially when you've already got a growing list of items on the backlog. 1 Quote Link to post Share on other sites
Patine 514 Posted January 26 Report Share Posted January 26 @admin_270Another almost unrepresented, but very unfortunately true and real, aspect that should be in these games is the effects of regulatory capture on modern politics - especially in the United States, and possible scandal for politicians and parties caught engaging in it, as well as, to a lesser degree, their ill-gotten benefitting clients, in a "red hands," or "smoking gun," type of scenario. Quote Link to post Share on other sites
Anthony_270 975 Posted January 26 Author Report Share Posted January 26 2 hours ago, Patine said: @admin_270Another almost unrepresented, but very unfortunately true and real, aspect that should be in these games is the effects of regulatory capture on modern politics - especially in the United States, and possible scandal for politicians and parties caught engaging in it, as well as, to a lesser degree, their ill-gotten benefitting clients, in a "red hands," or "smoking gun," type of scenario. To some extent that is captured by Endorsers. However, there's no scandal aspect to Endorsers - interesting idea. Quote Link to post Share on other sites
IndependentPerson 18 Posted January 26 Report Share Posted January 26 1 hour ago, admin_270 said: To some extent that is captured by Endorsers. However, there's no scandal aspect to Endorsers - interesting idea. What about having negative momentum for endorsers? You know, like Trump gets endorsed by David Duke and it gives him negative momentum? Because, I think Duke's endorsement actually hurt his campaign somewhat. Quote Link to post Share on other sites
TheLiberalKitten 324 Posted January 26 Report Share Posted January 26 5 hours ago, Jinsu Kim said: What about having negative momentum for endorsers? You know, like Trump gets endorsed by David Duke and it gives him negative momentum? Because, I think Duke's endorsement actually hurt his campaign somewhat. Negative momentum for certain regions would be great in events for scenarios! For example, event might be "Government bans keystone pipeline." California +1 they liked that. North Dakota -1 because they don't approve of the government. Quote Link to post Share on other sites
Supreme Incompetent Leader 32 Posted January 26 Report Share Posted January 26 2 hours ago, TheLiberalKitten said: Negative momentum for certain regions would be great in events for scenarios! For example, event might be "Government bans keystone pipeline." California +1 they liked that. North Dakota -1 because they don't approve of the government. We do have events that boost/harm momentum and importance of issues, such as the list of events which make the 1980 scenario increasingly easy for a juiced-up Reagan the closer Election day gets. Quote Link to post Share on other sites
Anthony_270 975 Posted January 26 Author Report Share Posted January 26 9 hours ago, Jinsu Kim said: What about having negative momentum for endorsers? You know, like Trump gets endorsed by David Duke and it gives him negative momentum? Because, I think Duke's endorsement actually hurt his campaign somewhat. Ya, could have more nuanced Endorser effects. We'll see. Quote Link to post Share on other sites
TheLiberalKitten 324 Posted January 26 Report Share Posted January 26 1 hour ago, Supreme Incompetent Leader said: We do have events that boost/harm momentum and importance of issues, such as the list of events which make the 1980 scenario increasingly easy for a juiced-up Reagan the closer Election day gets. Yes but I was referred to state momentum for events. Right now it's just national momentum that can be modified in the editor. Quote Link to post Share on other sites
Patine 514 Posted January 26 Report Share Posted January 26 37 minutes ago, TheLiberalKitten said: Yes but I was referred to state momentum for events. Right now it's just national momentum that can be modified in the editor. 2 hours ago, Supreme Incompetent Leader said: We do have events that boost/harm momentum and importance of issues, such as the list of events which make the 1980 scenario increasingly easy for a juiced-up Reagan the closer Election day gets. @admin_270In P4E2008 (it's amazing how many good ideas got dropped from that in the change into PI), each candidate had a selection of regional (State in U.S. scenarios, which could be other things in other polities) momentum bonus or penalty for as many or as few of them as a scenario designer deigned to fill out upon nomination, or starting in the general, that altered that candidate's starting (or sitting, if they won the Primaries in game) regional percentages for their party's baseline starting polling. I believe that's part of what @TheLiberalKitten my be trying to say. Quote Link to post Share on other sites
Anthony_270 975 Posted January 26 Author Report Share Posted January 26 2 minutes ago, Patine said: @admin_270In P4E2008 (it's amazing how many good ideas got dropped from that in the change into PI), each candidate had a selection of regional (State in U.S. scenarios, which could be other things in other polities) momentum bonus or penalty for as many or as few of them as a scenario designer to fill out upon nomination, or starting in the general, that altered that candidate's starting (or sitting, if they won the Primaries in game) regional percentages for their party's baseline starting polling. I believe that's part of what @TheLiberalKitten my be trying to say. You mean regional % bonuses for a given candidate? That's in PI, but when the game switched to Favorability, the % changes no longer worked properly. That's part of what I'm working on right now. Quote Link to post Share on other sites
Patine 514 Posted January 26 Report Share Posted January 26 Just now, admin_270 said: You mean regional % bonuses for a given candidate? That's in PI, but when the game switched to Favorability, the % changes no longer worked properly. That's part of what I'm working on right now. Ah. You weren't clear on that. Quote Link to post Share on other sites
TheLiberalKitten 324 Posted January 26 Report Share Posted January 26 22 minutes ago, Patine said: @admin_270In P4E2008 (it's amazing how many good ideas got dropped from that in the change into PI), each candidate had a selection of regional (State in U.S. scenarios, which could be other things in other polities) momentum bonus or penalty for as many or as few of them as a scenario designer deigned to fill out upon nomination, or starting in the general, that altered that candidate's starting (or sitting, if they won the Primaries in game) regional percentages for their party's baseline starting polling. I believe that's part of what @TheLiberalKitten my be trying to say. Actually I was referring to events added to scenarios, instead of the event adding national momentum as it does now. I was referring that it could add momentum to certain states as an option. Quote Link to post Share on other sites
Patine 514 Posted January 26 Report Share Posted January 26 1 hour ago, admin_270 said: Ya, could have more nuanced Endorser effects. We'll see. 2 minutes ago, TheLiberalKitten said: Actually I was referring to events added to scenarios, instead of the event adding national momentum as it does now. I was referring that it could add momentum to certain states as an option. Another good one that combines these two, especially if a functional demographics system is made, is a candidate openly refuting an endorsement, but gaining a momentum boost in a region or among a demographic bloc in some way antagonistic or adversarial to the interests of the endorser. Quote Link to post Share on other sites
Anthony_270 975 Posted January 26 Author Report Share Posted January 26 Everything you need to know about insulting someone you can learn from the Pkunk in Star Control II. Quote Link to post Share on other sites
Patine 514 Posted January 26 Report Share Posted January 26 27 minutes ago, admin_270 said: Everything you need to know about insulting someone you can learn from the Pkunk in Star Control II. I have no idea what you're talking about. Quote Link to post Share on other sites
Anthony_270 975 Posted January 26 Author Report Share Posted January 26 https://www.gog.com/game/star_control_i_ii Quote Link to post Share on other sites
Supreme Incompetent Leader 32 Posted January 26 Report Share Posted January 26 2 hours ago, admin_270 said: https://www.gog.com/game/star_control_i_ii What's this about? Twofold question: 1 why did you post this (just asking), 2 Is this pertanant to 270soft? (are we getting SPACE ELECTIONS in the future?!?! Haha) Quote Link to post Share on other sites
Anthony_270 975 Posted January 26 Author Report Share Posted January 26 1 minute ago, Supreme Incompetent Leader said: What's this about? Twofold question: 1 why did you post this (just asking), 2 Is this pertanant to 270soft? (are we getting SPACE ELECTIONS in the future?!?! Haha) Just a random thought. 1 Quote Link to post Share on other sites
Anthony_270 975 Posted January 26 Author Report Share Posted January 26 A Star Control campaign, now that is an idea ... Quote Link to post Share on other sites
TheLiberalKitten 324 Posted January 27 Report Share Posted January 27 1 hour ago, admin_270 said: A Star Control campaign, now that is an idea ... I'd make it if we had more campaign editor options Quote Link to post Share on other sites
Anthony_270 975 Posted January 27 Author Report Share Posted January 27 4 minutes ago, TheLiberalKitten said: I'd make it if we had more campaign editor options Deal! Quote Link to post Share on other sites
TheLiberalKitten 324 Posted January 27 Report Share Posted January 27 42 minutes ago, admin_270 said: Deal! sweet! 1 Quote Link to post Share on other sites
PoliticalPundit 331 Posted January 28 Report Share Posted January 28 On 1/25/2021 at 5:13 PM, Patine said: Any nation's elections that are not thoroughly rigged, predetermined, corrupted, or one-choice-referendums are worthy subject material for scenarios for an election simulator like this one. The great majority of the custom scenarios I make - and most enjoy playing - are in countries and polities outside the United States, and, in fact, American political culture is among the most boring and uninteresting out there. I'd like to see the scenario making options expand to a generic toolkit to make custom options around the world and across electoral history for readily and easily possible. Again.. catering the game to 1 specific player's desires and interests are not helpful to @admin_270 trying to earn profit from a game where I'd guess 90% of the buyer's are Americans and are solely interested or understand American election. Even governor/mayor/etc races that admin makes are pretty niche. Quote Link to post Share on other sites
Patine 514 Posted January 28 Report Share Posted January 28 15 minutes ago, PoliticalPundit said: Again.. catering the game to 1 specific player's desires and interests are not helpful to @admin_270 trying to earn profit from a game where I'd guess 90% of the buyer's are Americans and are solely interested or understand American election. Even governor/mayor/etc races that admin makes are pretty niche. Not "just one" player wants expansions of game options to adequately simulate non-American or non-FPTP/Australian system elections in general, even as option for fanmade scenarios. Even a fair number of those players wanting such expanded options ARE actually American, but amazingly enough, understand, appreciate, and have a desire to create and play scenario material around non-American elections. But saying one player does is a very common, but highly disingenuous and underhanded, tactic to dismiss viewpoints or marketing desires that ones doesn't like and to downplay in a derisive and unbecoming manner. This tactic is especially transparent when you use it. 1 Quote Link to post Share on other sites
Anthony_270 975 Posted January 29 Author Report Share Posted January 29 Been changing some things in the core game engine classes as Voting Blocs is implemented. The next release won't have a Voting Blocs option for campaign designers - that probably won't happen for awhile. Instead, all campaigns without a voting_blocs file will automatically generate voting blocs. The Voting Bloc Categories are Regions, then Parties. Each of the Voting Blocs within those Categories have Platforms, which are specified by the already existing political_units and parties files. So, things will look pretty much the same as they do know, but the architecture will be changed to actually use a Voting Blocs system. 1 Quote Link to post Share on other sites
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