PhoenixGreen Posted April 4, 2014 Share Posted April 4, 2014 I've decided on proceeding with a Tasmania 2014 election scenario, but using a sortof 'alternate universe' single-member constitency system instead of the real system of proportional representation (Which I don't know how to implement in this engine).To create the electorates I started with the electoral divisions of Tasmania's real upper house (Which uses single-member constituencies) and split it down into electorates of approximately 5000-8000 voters. I attempted to keep electorates within local government areas and draw logical borders based on geography and population, not on party allegiance (No gerrymandering).To create the electorates below I used the Tasmanian Electoral Commission website (for polling booth data).There are currently 38 electorates, I may increase this to 40 to make it a round number. More updates to follow. Here is an early list of 'fundamental' divisions under their 'abstract' regions. I currently have to use at least 13 'abstract' regions as deleting them causes the game to crash. East Coast - St Helens - Ross - Triabunna Derwent Valley - Bridgewater - New Norfolk Northern Suburbs - Moonah - Glenorchy - Claremont- Lenah ValleyHobart City - North Hobart - Central Hobart- Sandy Bay Southern Suburbs- Taroona - Kingston Eastern Suburbs - Bellerive - Howrah - Lindisfarne - OtagoSouth East - Richmond - Sorell Huon Valley - Huonville - Southport Launceston - Newnham - Ravenswood - Riverside - Prospect Tamar Valley - Beaconsfield - George Town Devonport - West Devonport - East Devonport - LatrobeCentral Coast - Ulverstone - Penguin - Burnie North West - Queenstown - Wynyard Meander Valley - Deloraine - RailtonTotal of 14 'abstract' regions and 38 'fundamental' divisions.Here is a complete list of divisions with their vote breakdown and eligible electors: Each scenario constituency is listed below the real-life Legislative Council constituency which contains it.Legend: Real Legislative Council constituency, -Scenario ConstituencyApsley -St Helens LAB: 37.9 LIB: 32.3 GRN: 28.8 OTH: 0 Voters: 5,634 -Ross LAB: 43.0 LIB: 39.9 GRN: 17.1 OTH: 0 Voters: 6,766 -Triabunna LAB: 45.7 LIB: 38.5 GRN: 15.7 OTH: 0 Voters: 5,457 Derwent -Bridgewater LAB: 59.1 LIB: 27.3 GRN: 13.6 OTH: 0 Voters: 5,743 -New Norfolk LAB: 54.4 LIB: 25.4 GRN: 20.2 OTH: 0 Voters: 5,040 Elwick -Moonah LAB: 58.0 LIB: 24.7 GRN: 14.0 OTH: 3.3 Voters: 7,438 -Glenorchy LAB: 53.0 LIB: 27.7 GRN: 14.0 OTH: 5.3 Voters: 7,211 -Claremont LAB: 45.0 LIB: 30.7 GRN: 16.0 OTH: 8.3 Voters: 7,539 Hobart -Lenah Valley LAB: 47.3 LIB: 28.6 GRN: 24.1 OTH: 0 Voters: 5,517 -North Hobart LAB: 36.5 LIB: 30.9 GRN: 30.5 OTH: 0 Voters: 5,020 -Central Hobart LAB: 26.4 LIB: 24 GRN: 49.4 OTH: 0 Voters: 5,513 -Sandy Bay LAB: 20.6 LIB: 43.5 GRN: 35.9 OTH: 0 Voters: 5,087 Nelson -Taroona LAB: 21.5 LIB: 41.3 GRN: 37.2 OTH: 0 Voters: 6,127 -Kingston LAB: 29.3 LIB: 45.4 GRN: 28.2 OTH: 0 Voters: 6,146 Huon -Huonville LAB: 27 LIB: 40.1 GRN: 31.8 OTH: 0 Voters: 6,451 -Southport LAB: 30.9 LIB: 38.7 GRN: 29.2 OTH: 0 Voters: 5,566 Launceston -Newnham LAB: 44.1 LIB: 36.5 GRN: 18.9 OTH: 0 Voters: 7,378 -Ravenswood LAB: 41.1 LIB: 39.5 GRN: 18.6 OTH: 0 Voters: 7,681 -Riverside LAB: 27 LIB: 43.4 GRN: 29.4 OTH: 0 Voters: 7,194 -Prospect LAB: 33.5 LIB: 44.9 GRN: 21.4 OTH: 0 Voters: 7,528 Mersey -West Devonport LAB: 36.8 LIB: 48.9 GRN: 11.4 OTH: 0 Voters: 6,830 East Devonport LAB: 37.2 LIB: 50.1 GRN: 12.1 OTH: 0 Voters: 6,413 -Latrobe LAB: 39.0 LIB: 48.7 GRN: 11.8 OTH: 0 Voters: 5,799 Montgomery -Ulverstone LAB: 36.5 LIB: 46.9 GRN: 15.6 OTH: 0 Voters: 7,841 -Penguin LAB: 40.7 LIB: 44.0 GRN: 14.4 OTH: 0 Voters: 7,653 -Burnie LAB: 48.7 LIB: 38.7 GRN: 12 OTH: 0 Voters: 7,543 Murchison -Queenstown LAB: 42.5 LIB: 44.5 GRN: 11.9 OTH: 0 Voters: 6,768 -Wynyard LAB: 42.3 LIB: 39.9 GRN: 16.8 OTH: 0 Voters: 7,777 Pembroke -Bellerive LAB: 27.2 LIB: 42.4 GRN: 27.6 OTH: 0 Voters: 7,589 -Howrah LAB: 47 LIB: 43.1 GRN: 18.8 OTH: 0 Voters: 6,535 -Lindisfarne LAB: 30.4 LIB: 43.9 GRN: 26.7 OTH: 0 Voters: 7,799 -Otago LAB: 38.1 LIB: 38.3 GRN: 23 OTH: 0 Voters: 7,233 Rosevears -Beaconsfield LAB: 26.0 LIB: 49.6 GRN: 22.9 OTH: 0 Voters: 4,185 Rumney -Richmond LAB: 35.7 LIB: 44.2 GRN: 27.0 OTH: 0 Voters: 7,383 -Sorell LAB: 44.1 LIB: 32.8 GRN: 23.1 OTH: 0 Voters: 8,168 Western Tiers -Deloraine LAB: 30.8 LIB: 46.4 GRN: 22.8 OTH: 0 Voters: 5,497 -Railton LAB: 35.1 LIB: 45.2 GRN: 19.8 OTH: 0 Voters: 5,497 Windermere -George Town LAB: 49.3 LIB: 29.9 GRN: 17.2 OTH: 0 Voters: 5,849 Quote Link to comment Share on other sites More sharing options...
PhoenixGreen Posted January 6, 2015 Author Share Posted January 6, 2015 Will now continue this work, with some significant adjustments.To keep things simple as I get a scenario up and running, and to provide a single-member constituency analogue of the current 25 seat House of Assembly, I will use the following constituency configuration.As before, there must be at least 13 'Abstracts' (Regions), each with at least one 'Fundamental' (Electoral division or 'seat').Unlike the seats above which are based on Tasmanian Electoral Commission polling booth data and geographic considerations, the seats below were made simple by roughly dividing each real-life constituency into five geographic regions with roughly equal populations. I then divided the real-life constituency total valid votes by five to get the voting population of each seat.This provides 25 seats, the same as the real-life Tasmanian House of Assembly, distributed roughly in the same way around the state.The Abstracts and Fundamentals are as below: Devonport City Devonport - 12,480 Latrobe - 12,479 The North Coast Burnie - 12,479 Ulverstone - 12,479 West Coast Queenstown - 12,479 Tamar River Tamar - 12,555 George Town - 12,555 Launceston City Invermay - 12,556 Ravenswood - 12,556 Riverside - 12,556 Central Hobart Hobart - 12,791 North Hobart Glenorchy - 12,792 Newtown - 12,791 South Hobart Sandy Bay - 12,791 Kingston - 12,791 Huon Valley Huonville - 12,363 Hobart East Side Otago - 12,363 Clarence - 12,364 Rosny - 12,363 East Coast St Helens - 12,399 Campbell Town - 12,399 Greater Hobart Area New Norfolk - 12,400 Margate - 12,363 Sorell Richmond - 12,400 Sorell - 12,400If all goes well and this simple scenario ends up working, I will probably proceed with the more complex but more interesting 38 seat House of Assembly I generated in my original post. Quote Link to comment Share on other sites More sharing options...
PhoenixGreen Posted January 6, 2015 Author Share Posted January 6, 2015 I have made significant progress on this project. I will edit this post with updates (And stop spamming my own thread, sorry about that) in the next day or so.===================================== I have implemented the simple hierarchy of abstracts and fundamentals above. It seems to not crash the game. So that means creating, deleting and moving constituencies and regions is totally possible using text editing of the political_units file. I have successfully implemented a new map. This has been the main thing holding me back in the past, and now I have figured out how to reliably do it.Here's the simple triangular test map of Tasmania, with a few regions added. It's not pretty, but it works perfectly in-game. I will add more detail, create a zoomed-in bit for Hobart and fix the labels as I continue working.Direct Link to image --> http://i.imgur.com/jwOfRVs.pngStill to go, the easy bits:Seat votes, Parties, Issues, Leaders and all the other stuff which can be quickly input using the handy editor.===================================== Righto. Parties and Leaders, plus their surrogates have been implemented, basic issues set up with more work to be done fleshing them out. Incumbency and region political support has been fully set up for each seat. I also edited the files to change the title "Prime Minister" to "Premier" and "Australia" to "Tasmania" and "Parliament" to "House of Assembly", among other things.I just played a full game from start to finish, and it is looking and feeling good and stable. Now to update the map and fix the labels. Quote Link to comment Share on other sites More sharing options...
garythecat Posted December 13, 2015 Share Posted December 13, 2015 Is there anywhere you can post this for us to play? Quote Link to comment Share on other sites More sharing options...
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