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With the Parliamentary style games it is not realistic to take several days to build a crusader. For example, when elections are called in the UK, Ireland, Australia etc members of the Cabinet and others are ready from day one and criss-crossing the country. Several crusaders available, from day one with no CP or PIP required. It would be good if the games could reflect that.

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Thanks for this - the CPs to create crusaders just reflects that the campaign needs to allocate resources to crusaders. In theory, it could be some sort of CP cost per turn ...

Anthony Burgoyne

Lead Game Designer

http://www.TheorySpark.com

Games that spark the political imagination!

With the Parliamentary style games it is not realistic to take several days to build a crusader. For example, when elections are called in the UK, Ireland, Australia etc members of the Cabinet and others are ready from day one and criss-crossing the country. Several crusaders available, from day one with no CP or PIP required. It would be good if the games could reflect that.

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I'm thinking more of the logistical resources, time required for the campaign to prep the crusader, time spent in communication with the leader's campaign, and so on ... More feedback welcome on this,

Anthony Burgoyne

Lead Game Designer

http://www.TheorySpark.com

Games that spark the political imagination!

Make the cost financial I'd say.

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