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  1. But updates would have to be more worthwhile Like PR and MMP
    3 points
  2. Check 'em out! https://270soft.com/2021/01/14/new-campaigns-3/
    2 points
  3. @admin_270 Start developing and marketing PI 2024: The Return of Trump. Re-release PI 2020: Stop the Steal. You will go viral and make lots of money.
    2 points
  4. Curse PMI A CHANCELLOR INFINITY GAME ENGAME WOULD BE A LOT BETTER THAN AN ELECTION UPDATE TBH
    2 points
  5. That sounds good to me admin! As long as percentage bonuses work again and as long as we get endorser images possibly I'm for it Oh shoot you should see the alt history scenario I've been working on
    1 point
  6. Today is the 735th Anniversary of the opening of the de Montfort (or Model) Parliament in the Palace of Westminster in Medieval England, the birth of the entire Western electoral representative form of government as we know it now in it's most embryonic state (let's face it, the Greek poli, the Roman Republic, the Northern Italian mercantile Republic, and the Commonwealth of Iceland were not truly governed anything resembling modern Constitutional governments, and were only really retrospectively referenced for inspiration, legitimacy, rhetoric, philosophy, and terminology - which is highly no
    1 point
  7. I will probably replace the Favorability system, based on virtual persons, with a Voting Blocs system. In the beginning, this will look pretty much like the normal system (default Voting Blocs will be by party affiliation), but it will be set up to add customizable Voting Blocs. So the basic unit in the game engine instead will be Voting Blocs. This is still in flux.
    1 point
  8. So if it's 40% R, 40% D, 20% undecided, it shows 50%, 50%, 20%.
    1 point
  9. I believe it's just showing the decided numbers / 100, to make it more intuitive.
    1 point
  10. The Favorability system will probably be replaced. There are several reasons for this, game play and technical. 1. My desire was for a sim with a large 'population' of voters modeled individually to have naturally emergent behaviour, such as collapses in support or coalescing around an insurgent. (Virtual persons is how the Favorability system works - each virtual person assigns Favorability numbers to each candidate.) To some degree this is happening, but to some degree the dynamics are worse than they were before (no movement in %s, a very unlikely candidate suddenly receiving a hu
    1 point
  11. Florida 2018 Senatorial Campaign (President Infinity) | The 270soft Wiki | Fandom -Added counties to the table 27/67. Also added the bottom row for Total pop, %, % lead, platform distance for state total, and final outcome for state. -Removed "Organization Strength" for both D/R after realizing this is the same for nearly every county. -Added "Party Gain" column, telling whether this is a current party leader county gain or not (Neither) Page Future -Finish County Breakdown, check accuracy -Add Endorsements Section -Add Republican and Democrat Party info.
    1 point
  12. CI is lower priority than PI right now. Updates to PI will transfer to CI in most cases, once an update for CI is released. Ultimately, I want to add House 2020.
    1 point
  13. 2021 duuuuuuh.... Nah I be clowning. Seriously though I'd like to address a problem that people may not understand. The problem with people who aren't in certain design fields is that they don't understand the limitations or complexities of those fields unless they've done a little study into those fields, or are familiar with the inner workings of such fields. I'll take a personal example. I designed a house in my head at a young age-a house which, after trying to re-create it in the Sims made me realize my design had so many major flaws and problems that
    1 point
  14. In order to get certain performance improvements, the polling system will be replaced.
    1 point
  15. Electoral systems other than FPTP and the Australian System for legislative (PMI and CI) elections, comprehensive coalition forming mechanics in legislative elections, parties endorsing candidates of other parties in PI, Convention nominations of candidates for PI elections instead of Primary vote, delayed campaign travel for candidates and surrogates and delayed voting results in pre-flight-era elections, a manageable but present "corruptibility," factor in the editor, a NOTA vote in jurisdictions where it appears, elections of small, collective head-of-state committees instead of single head
    1 point
  16. I don't really have many wishlist items for features. Just the completion of the editor followed by voting blocs. The improvements in terms of performance, interface and compatibility are great of course.
    1 point
  17. Anthony please add the run off you are promising several years now.
    1 point
  18. I do really like the subscription model. I think it serves the purpose, and is working well.
    1 point
  19. Also, I'd strongly advise just using K4E to make any post-WW2 Italian Parliamentary election scenario (well, technically, post-WW1, but I believe there were only three Interwar ones before Il Duce seized total power) for the sake of any sort of accurate or sensible results, as it seems @admin_270 continues to sit on, and be committal toward, the idea of non-FPTP/Australian legislative electoral system options for the Infinity Games, despite the great majority of elections in the world NOT using FPTP or the Australian system. I can help you with the definitely different scenario making process
    1 point
  20. This might be the best option. I guess it is sort of a subscription model, but one that is more firmly placed around a major event (that is, an update).
    1 point
  21. OK, noted - thanks for this.
    1 point
  22. -replaced old top image with new, more targeted State Map. More beautiful, better looking. Also it's not so redundant and more useful being up there. Florida 2018 Senatorial Campaign (President Infinity) | The 270soft Wiki | Fandom
    1 point
  23. Complete revamp of the 2018 Florida Senatorial page. -Added new "County Breakdown", where you can sort the list of counties by name, population, R %, D%, Lead%, Org. Strength for both, Platform Distance for both. The table also says you can sort by County Status, but I'm not sure. Also added Legend for the uninitiated who don't know what the abbreviated Platform Distance and Organization Strength are. Also added a list for a guide to Tossup, Lean, Likely, and Safe % margins. Also added larger version of starting State Map-thinking I'll replace it with an actual "state
    1 point
  24. Yes, these are notes on the next update.
    1 point
  25. Make it into a trilogy ... PI 2016: A New Party PI 2020: The Democrats Strike Back PI 2024: The Return of Trump Nice! even if a bit partisan.
    1 point
  26. Now, now. This is supposed to be an election simulator based on sensible grounding and a practical view of events with minimal bias - not a pop-culture, primetime adult cartoon, dystopian pander.
    1 point
  27. Ads Screen > Create Ad > default ad is now same as in PI Classic (for 2020, default is Television Ad).
    1 point
  28. The current subscription system seems to work well at the moment but am always open to new ideas.
    1 point
  29. I think a subscription is fine.
    1 point
  30. It's on the CI to-do list to add.
    1 point
  31. I personally don't like the paying for each scenario. Then can people pick and choose which to pay for? I think it wouldnt really help and people would just rely on the custom scenarios.
    1 point
  32. I would be fine with purchasing official scenarios (ex. 2024). Especially if the new scenario offered new game mechanics (automatic ads, polling, voter groups, etc).
    1 point
  33. Call me old-fashioned, but I miss the halcyon, good-old days of "fire-and-forget," game purchases (not subscriptions, but PURCHASES) when the whole game (barring comprehensive and sparingly-released expansions of significant new content) was available at once with one transaction. Where has this Golden Age of computer gone?
    1 point
  34. 2014 HOUSE CAMPAIGN (Congress Infinity): -Added New Mexico info -Added both DCCC and NRCC logos for both infoboxes -Realized my ineptitude allowed me to post the "2014 SENATE" home screen photo, and not the 2014 HOUSE-will fix later. -Added first 3 GOP surrogates and all their relevant information. 2014 House Campaign (Congress Infinity) | The 270soft Wiki | Fandom
    1 point
  35. No, only political discussions not related to the games.
    1 point
  36. I'm sure Twitter has it out for political sim games
    1 point
  37. Hello all, I'm trying to get some wisdom from the crowd on how to dominate in Senate/House runs for Congress Infinity. Extremely helpful information will be reposted in either blog posts or their own dedicated pages on the Wiki. Any help is appreciated, I will let you know if your help is re-posted. If you provide advice that applies to certain years or scenarios, please specify what year, what team, and how effective it is. If the advice is universal or general, please specify. If your advice can also apply to Congress Forever, please specify.
    1 point
  38. Momentum is everything. I got Labour to 324 seats (2 short of a majority) but the Tories on 193 by alternating pro-Labour/anti-Tory leaflets every day. I also banked anti-Tory billboard ads just in case they started doing well with momentum. Issues I used were Brexit/Immigration for Labour and Environment for Tories, Labour start off with a negative modifier for Brexit and Immigration but if you lean into it you end up with bonuses. All of this meant that I was able to keep my momentum at a decent level to mitigate against the anti-Labour scripted events, and eventually get the Tories on n
    1 point
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