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  1. This should be super interesting for campaign designers. Especially if we could also set issue positions for the blocs
    2 points
  2. Here we go ... There are a few concepts involved. First is a VotingBlocCategory. For example, 'Age'. Second is a VotingBloc. For example, 'Senior'. Then there is a VotingBlocCombo (see code below). It is specified by a combination of VotingBlocs. For example, 'Senior', 'Hispanic', and 'Florida' creates a unique 'fingerprint' for how various activities (ads, speeches, and so on) will affect that kind of voter. For example, an ad about a leader who has a far-left position on Role of Government will affect them differently than various other VotingBlocCombo's. Then you ju
    2 points
  3. That sounds good to me admin! As long as percentage bonuses work again and as long as we get endorser images possibly I'm for it Oh shoot you should see the alt history scenario I've been working on
    2 points
  4. Just a random thought.
    1 point
  5. At this point, at least I am getting noticed by someone lol.
    1 point
  6. From what I know, there's only 1 person working on all these games. So why would you expect a single person to do all these things when there are like 100 different things to do? We've got U.K., Australia, Canada, American Presidential, American Congressional elections to already work on. Why do you expect one person to add even more to that plate? Even then, there's the problem with having to update the engines of each game. Yeah, copy-pasting would be SUCH a great solution, but it doesn't work like that, especially when you've got to go from a game which isn't even on the same standard as o
    1 point
  7. Republican Party | The 270soft Wiki | Fandom Added new page, Republican Party Hub page! -Added full recent (aka full 21st century) history of the Republican party with links to President, House and Senate campaigns relevant to the discussed topic. -Thinking of adding a Wookiepedia-style hidden table of: -Campaigns this party appears in. -Candidates which appear in this party. The list would be split into to parts, duh the second part would be longer. Future: Wanting to create pages for all parties, including the Democrats, Reform, Libertarians,
    1 point
  8. 1. Version will be 2021.1.0, not 3.3.7. 2. It's turning into a significant update on the backend. Whether that will translate into significant differences on the frontend is another question, but my goal is faster turns and better save-load.
    1 point
  9. Well, it would be pretty difficult for him to do South Korea's modern system (FPTP+PR+MMP, I think). Anyhow, I think @admin_270 has other priorities currently.
    1 point
  10. Another productive response! :S
    1 point
  11. http://campaigns.270soft.com/2016/09/10/ultimate-add-on-more-candidates-issues-and-events/ This scenario had Angela Walker as Socialist VP candidate for 2016.
    1 point
  12. really do not like a subscription model.. one price even if more expensive than what is currently listed is better than an ongoing price.
    1 point
  13. Ya, I'll see as I go. The system needs to be able to get relevant data easily in, and not make it a huge headache for designers, while also making game play better. Then, as you noted, there are technical issues here, but I don't believe there will be problems with memory or processing speed as long as voting blocs don't get crazy (100s of them per region).
    1 point
  14. Yes. It might be that campaign designers want to remove simple region based issue centres and profiles, because adding in the demographic info makes that up. A big part of making a Voting Blocs system is making it easy for designers to get the relevant info.
    1 point
  15. Note: this is all conditional. A Voting Bloc can be nested, or the basic Voting Bloc. It's natural to use party affiliation as a basic Voting Bloc category, but not required. Within those party affiliation Voting Blocs, you could add a 2nd layer, perhaps age, and the age Voting Blocs are therefore nested Voting Blocs. You can specify this 2nd layer as the same for all party affiliations, or to vary. Then, you could introduce a 3rd layer, perhaps ethnicity. This again could be the same for all 1st and 2nd layer combinations, or vary. And so on. As you can see, add
    1 point
  16. Absolutely not! But it is the current feature I'm working on.
    1 point
  17. Florida 2018 Senatorial Campaign (President Infinity) | The 270soft Wiki | Fandom ANNOUNCEMENT Finished all 67 counties!!! Added every Endorser!! Aside from Parties and Candidates, there are only small improvements that still need to be made to this page.
    1 point
  18. Today is the 735th Anniversary of the opening of the de Montfort (or Model) Parliament in the Palace of Westminster in Medieval England, the birth of the entire Western electoral representative form of government as we know it now in it's most embryonic state (let's face it, the Greek poli, the Roman Republic, the Northern Italian mercantile Republic, and the Commonwealth of Iceland were not truly governed anything resembling modern Constitutional governments, and were only really retrospectively referenced for inspiration, legitimacy, rhetoric, philosophy, and terminology - which is highly no
    1 point
  19. I will probably replace the Favorability system, based on virtual persons, with a Voting Blocs system. In the beginning, this will look pretty much like the normal system (default Voting Blocs will be by party affiliation), but it will be set up to add customizable Voting Blocs. So the basic unit in the game engine instead will be Voting Blocs. This is still in flux.
    1 point
  20. So if it's 40% R, 40% D, 20% undecided, it shows 50%, 50%, 20%.
    1 point
  21. I believe it's just showing the decided numbers / 100, to make it more intuitive.
    1 point
  22. The Favorability system will probably be replaced. There are several reasons for this, game play and technical. 1. My desire was for a sim with a large 'population' of voters modeled individually to have naturally emergent behaviour, such as collapses in support or coalescing around an insurgent. (Virtual persons is how the Favorability system works - each virtual person assigns Favorability numbers to each candidate.) To some degree this is happening, but to some degree the dynamics are worse than they were before (no movement in %s, a very unlikely candidate suddenly receiving a hu
    1 point
  23. Florida 2018 Senatorial Campaign (President Infinity) | The 270soft Wiki | Fandom -Added counties to the table 27/67. Also added the bottom row for Total pop, %, % lead, platform distance for state total, and final outcome for state. -Removed "Organization Strength" for both D/R after realizing this is the same for nearly every county. -Added "Party Gain" column, telling whether this is a current party leader county gain or not (Neither) Page Future -Finish County Breakdown, check accuracy -Add Endorsements Section -Add Republican and Democrat Party info.
    1 point
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