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PhoenixGreen

Tasmanian Election 2014 - Single Member Constituencies

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I've decided on proceeding with a Tasmania 2014 election scenario, but using a sortof 'alternate universe' single-member constitency system instead of the real system of proportional representation (Which I don't know how to implement in this engine).

To create the electorates I started with the electoral divisions of Tasmania's real upper house (Which uses single-member constituencies) and split it down into electorates of approximately 5000-8000 voters. I attempted to keep electorates within local government areas and draw logical borders based on geography and population, not on party allegiance (No gerrymandering).

To create the electorates below I used the Tasmanian Electoral Commission website (for polling booth data).

There are currently 38 electorates, I may increase this to 40 to make it a round number. More updates to follow.
Here is an early list of 'fundamental' divisions under their 'abstract' regions. I currently have to use at least 13 'abstract' regions as deleting them causes the game to crash.
East Coast
- St Helens
- Ross
- Triabunna
Derwent Valley
- Bridgewater
- New Norfolk
Northern Suburbs
- Moonah
- Glenorchy
- Claremont
- Lenah Valley

Hobart City
- North Hobart
- Central Hobart
- Sandy Bay

Southern Suburbs
- Taroona
- Kingston

Eastern Suburbs
- Bellerive
- Howrah
- Lindisfarne
- Otago

South East
- Richmond
- Sorell
Huon Valley
- Huonville
- Southport
Launceston
- Newnham
- Ravenswood
- Riverside
- Prospect

Tamar Valley
- Beaconsfield
- George Town
Devonport
- West Devonport
- East Devonport
- Latrobe

Central Coast
- Ulverstone
- Penguin
- Burnie
North West
- Queenstown
- Wynyard

Meander Valley
- Deloraine
- Railton

Total of 14 'abstract' regions
and
38 'fundamental' divisions.

Here is a complete list of divisions with their vote breakdown and eligible electors:

Each scenario constituency is listed below the real-life Legislative Council constituency which contains it.

Legend: Real Legislative Council constituency, -Scenario Constituency

Apsley
-St Helens
LAB: 37.9
LIB: 32.3
GRN: 28.8
OTH: 0
Voters: 5,634
-Ross
LAB: 43.0
LIB: 39.9
GRN: 17.1
OTH: 0
Voters: 6,766
-Triabunna
LAB: 45.7
LIB: 38.5
GRN: 15.7
OTH: 0
Voters: 5,457
Derwent
-Bridgewater
LAB: 59.1
LIB: 27.3
GRN: 13.6
OTH: 0
Voters: 5,743
-New Norfolk
LAB: 54.4
LIB: 25.4
GRN: 20.2
OTH: 0
Voters: 5,040
Elwick
-Moonah
LAB: 58.0
LIB: 24.7
GRN: 14.0
OTH: 3.3
Voters: 7,438
-Glenorchy
LAB: 53.0
LIB: 27.7
GRN: 14.0
OTH: 5.3
Voters: 7,211
-Claremont
LAB: 45.0
LIB: 30.7
GRN: 16.0
OTH: 8.3
Voters: 7,539
Hobart
-Lenah Valley
LAB: 47.3
LIB: 28.6
GRN: 24.1
OTH: 0
Voters: 5,517
-North Hobart
LAB: 36.5
LIB: 30.9
GRN: 30.5
OTH: 0
Voters: 5,020
-Central Hobart
LAB: 26.4
LIB: 24
GRN: 49.4
OTH: 0
Voters: 5,513
-Sandy Bay
LAB: 20.6
LIB: 43.5
GRN: 35.9
OTH: 0
Voters: 5,087
Nelson
-Taroona
LAB: 21.5
LIB: 41.3
GRN: 37.2
OTH: 0
Voters: 6,127
-Kingston
LAB: 29.3
LIB: 45.4
GRN: 28.2
OTH: 0
Voters: 6,146
Huon
-Huonville
LAB: 27
LIB: 40.1
GRN: 31.8
OTH: 0
Voters: 6,451
-Southport
LAB: 30.9
LIB: 38.7
GRN: 29.2
OTH: 0
Voters: 5,566
Launceston
-Newnham
LAB: 44.1
LIB: 36.5
GRN: 18.9
OTH: 0
Voters: 7,378
-Ravenswood
LAB: 41.1
LIB: 39.5
GRN: 18.6
OTH: 0
Voters: 7,681
-Riverside
LAB: 27
LIB: 43.4
GRN: 29.4
OTH: 0
Voters: 7,194
-Prospect
LAB: 33.5
LIB: 44.9
GRN: 21.4
OTH: 0
Voters: 7,528
Mersey
-West Devonport
LAB: 36.8
LIB: 48.9
GRN: 11.4
OTH: 0
Voters: 6,830
East Devonport
LAB: 37.2
LIB: 50.1
GRN: 12.1
OTH: 0
Voters: 6,413
-Latrobe
LAB: 39.0
LIB: 48.7
GRN: 11.8
OTH: 0
Voters: 5,799
Montgomery
-Ulverstone
LAB: 36.5
LIB: 46.9
GRN: 15.6
OTH: 0
Voters: 7,841
-Penguin
LAB: 40.7
LIB: 44.0
GRN: 14.4
OTH: 0
Voters: 7,653
-Burnie
LAB: 48.7
LIB: 38.7
GRN: 12
OTH: 0
Voters: 7,543
Murchison
-Queenstown
LAB: 42.5
LIB: 44.5
GRN: 11.9
OTH: 0
Voters: 6,768
-Wynyard
LAB: 42.3
LIB: 39.9
GRN: 16.8
OTH: 0
Voters: 7,777
Pembroke
-Bellerive
LAB: 27.2
LIB: 42.4
GRN: 27.6
OTH: 0
Voters: 7,589
-Howrah
LAB: 47
LIB: 43.1
GRN: 18.8
OTH: 0
Voters: 6,535
-Lindisfarne
LAB: 30.4
LIB: 43.9
GRN: 26.7
OTH: 0
Voters: 7,799
-Otago
LAB: 38.1
LIB: 38.3
GRN: 23
OTH: 0
Voters: 7,233
Rosevears
-Beaconsfield
LAB: 26.0
LIB: 49.6
GRN: 22.9
OTH: 0
Voters: 4,185
Rumney
-Richmond
LAB: 35.7
LIB: 44.2
GRN: 27.0
OTH: 0
Voters: 7,383
-Sorell
LAB: 44.1
LIB: 32.8
GRN: 23.1
OTH: 0
Voters: 8,168
Western Tiers
-Deloraine
LAB: 30.8
LIB: 46.4
GRN: 22.8
OTH: 0
Voters: 5,497
-Railton
LAB: 35.1
LIB: 45.2
GRN: 19.8
OTH: 0
Voters: 5,497
Windermere
-George Town
LAB: 49.3
LIB: 29.9
GRN: 17.2
OTH: 0
Voters: 5,849

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Will now continue this work, with some significant adjustments.

To keep things simple as I get a scenario up and running, and to provide a single-member constituency analogue of the current 25 seat House of Assembly, I will use the following constituency configuration.

As before, there must be at least 13 'Abstracts' (Regions), each with at least one 'Fundamental' (Electoral division or 'seat').
Unlike the seats above which are based on Tasmanian Electoral Commission polling booth data and geographic considerations, the seats below were made simple by roughly dividing each real-life constituency into five geographic regions with roughly equal populations. I then divided the real-life constituency total valid votes by five to get the voting population of each seat.

This provides 25 seats, the same as the real-life Tasmanian House of Assembly, distributed roughly in the same way around the state.

The Abstracts and Fundamentals are as below:

Devonport City
Devonport - 12,480
Latrobe - 12,479
The North Coast
Burnie - 12,479
Ulverstone - 12,479
West Coast
Queenstown - 12,479
Tamar River
Tamar - 12,555
George Town - 12,555
Launceston City
Invermay - 12,556
Ravenswood - 12,556
Riverside - 12,556
Central Hobart
Hobart - 12,791
North Hobart
Glenorchy - 12,792
Newtown - 12,791
South Hobart
Sandy Bay - 12,791
Kingston - 12,791
Huon Valley
Huonville - 12,363
Hobart East Side
Otago - 12,363
Clarence - 12,364
Rosny - 12,363
East Coast
St Helens - 12,399
Campbell Town - 12,399
Greater Hobart Area
New Norfolk - 12,400
Margate - 12,363
Sorell
Richmond - 12,400
Sorell - 12,400

If all goes well and this simple scenario ends up working, I will probably proceed with the more complex but more interesting 38 seat House of Assembly I generated in my original post.

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I have made significant progress on this project. I will edit this post with updates (And stop spamming my own thread, sorry about that) in the next day or so.

=====================================

I have implemented the simple hierarchy of abstracts and fundamentals above. It seems to not crash the game. So that means creating, deleting and moving constituencies and regions is totally possible using text editing of the political_units file.

I have successfully implemented a new map. This has been the main thing holding me back in the past, and now I have figured out how to reliably do it.

Here's the simple triangular test map of Tasmania, with a few regions added. It's not pretty, but it works perfectly in-game. I will add more detail, create a zoomed-in bit for Hobart and fix the labels as I continue working.

Direct Link to image --> http://i.imgur.com/jwOfRVs.png

Still to go, the easy bits:

Seat votes, Parties, Issues, Leaders and all the other stuff which can be quickly input using the handy editor.

=====================================

Righto. Parties and Leaders, plus their surrogates have been implemented, basic issues set up with more work to be done fleshing them out. Incumbency and region political support has been fully set up for each seat. I also edited the files to change the title "Prime Minister" to "Premier" and "Australia" to "Tasmania" and "Parliament" to "House of Assembly", among other things.

I just played a full game from start to finish, and it is looking and feeling good and stable. Now to update the map and fix the labels.

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