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Found 2 results

  1. I would like to see political operatives with special "abilities" added to the game. An example. Every campaign gets a Treasurer and Campaign manager Campaign manager gives a 100% accurate poll in the campaign HQ located in the homsestate, not a moveable operative. Treasurer decreases the cost of ads in the homestate, not a moveable operative Operatives that can be hired and paid weekly. Communications director- increases ad power in state where communications director is deployed. Field Director- decreases CPs to build organizational strength and create foot soldiers. Fundraiser- increases $ amount at a fund raiser by 15% (most expenive operative) Press secaratary- gives +2 spin to the campaign Black operative- Neutralizes opponent operative in target state (1 use then vanishes) Consultant- decreases the amount of PiPs needed to win endorsement, CPs get +4 endorsement points instead of 2 in state they are deployed in. May be over thinking this. But I think it would add more strategy to a game I already win with either party every time on the hardest difficulty.
  2. I would like to see political operatives with special "abilities" added to the game. An example. Every campaign gets a Treasurer and Campaign manager Campaign manager gives a 100% accurate poll in the campaign HQ located in the homsestate, not a moveable operative. Treasurer decreases the cost of ads in the homestate, not a moveable operative Operatives that can be hired and paid weekly. Communications director- increases ad power in state where communications director is deployed. Field Director- decreases CPs to build organizational strength and create foot soldiers. Fundraiser- increases $ amount at a fund raiser by 15% (most expenive operative) Press secaratary- gives +2 spin to the campaign Black operative- Neutralizes opponent operative in target state (1 use then vanishes) Consultant- decreases the amount of PiPs needed to win endorsement, CPs get +4 endorsement points instead of 2 in state they are deployed in. May be over thinking this. But I think it would add more strategy to a game I already win with either party every time on the hardest difficulty.
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