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About percival

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  1. percival


    I just played Prime Minister Forever and I was thinking to myself "Man, I love creating attack ads and I enjoy the thrill of spinning a story, I wish there was more of that in Prime Minister Forever" but I also thought to myself "wow, its sucks that I have to use my valuable CPs when I spin the news!" I think it would be good if the "spin" option was expanded upon. maybe this game could have a "spin room", a button you click on the main screen, that opens a window that controls more complex and detailed spinning features. Since elections lately have become mostly a media war, I think it would be great to detail that whole perspective of an election with this "spin room" This "spin room" could merge with the advertizement feature and would not be powered by CPs, instead they could be replaced by a pre-determined amount of "SPs" (spin points). These SPs could be used to deal with a greater number of news items, in the game there are only 3 or 4 per-day. They could be used to create and speed up ads and basically just control what gets done in the spin room as for features of the spin room, some ive brain-stormed are: -more variety of news agencies: Instead of just one magical "national newspaper" that presumably all the imaginary voters in Prime Minister Forever read every day, perhaps there could be a number of newspapers/TV stations/Radio stations which operate and circulate only in certain ridings and regions of the map. This would make the "spin game" more challenging and fun, as you compete for media attention in different regions of the country. -more specific control of advertizements (choice of newspaper ads, radio ads, tv ads; select specific tv stations/newspapers which circulate only to specific ridings; more variety of ad topics, ability to construct specialized messages in ads (ie "personality ad") -image consultant: controls way that candidate is portrayed to media.. ability to select what personality features a candidate will highlight to the public, and these factors would be what controls a candidates level of "charisma". Also, the image consultant could be used to create personality ads, custom made ads that highlight certain personal characteristics of a candidate (father-figure/mother-figure, friendly, man's man, effeminate, religious person, moral conviction, good looks, etc etc etc). And ofcourse you could attack an opponents based on their negative personal qualities as well -punditry: hire and/or gain the endorsements of various pundits to advocate for your party.. Imagine how much fun it would be to recruit a little dork like Tucker Carlson! Or even worse, Ann Coulter.... Basically these spinsters play a huge role in politics today, they could work like crusaders perhaps, each of them carrying various levels of followers, credibility, notoriety, and ability to persuade etc -stage media-events: sometimes candidates will not 'barnstorm' and talk with real people, but instead will just pose in front of some noteworthy backdrop. This option could allow a candidate to choose from a list of national landmarks/public events that would get them news attention anyways thats all i got for now, but im sure theres a million other ways to make the whole media aspect of the game more interactive. if anyone else can think of some good ideas, please share! thanks
  2. Since here in Canada we're in the middle of this awesome parliamentry soap opera where the Liberals are struggling to keep a fragile minority government in power, where they're trying to get enough votes to stave off a no-confidence vote, as high profile MPs are crossing the floor left and right while other MPs are getting cancer left and right and accusing the government of trying to kill them etc etc I was thinking to myself: it would be great to play a game that simulates the excitement of parliament! I think it would be great if there was a future sequel to this game that included the abiltiy to play not only the election, but to play parliament during the time in between elections as well! This could even be an idea for a seperate game? I basically imagine a little diagram of the house of commons where the map is on the PM4EVER screen, and public opinion can sway back and forth on a number of issues due to world events or spinning (like in pm4ever). depending on how many seats you managed to win in the election, as the leader of your party you negotiate with leaders of other parties or even individual members for support on your bill, or to topple the government if you are in a minority government. make and maintain coalition governments etc. The object of the game would be to stay on top of public opinion polls on key issues while building your parties image based on what your MPs vote for or against, what high-profile MPs you have, party themes, etc. You position yourself to take advantage of oppurtunities as you jockey for power, trying to get your party at a good level of popularity before the election begins! I like to think of it as a sort of "PRIME MINISTER FOREVER: CAREER MODE" type thing. It would give the game alot more depth, make it more challenging, give it more replayability. the more room a game gives for the player to use a whole range of strategies, the more interesting it is for a player, i think... maybe this idea is too extreme, but this would be my one wish from the good people at 80soft!
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