Jump to content
270soft Forum

vcczar

Steering Council Member
  • Content count

    4,829
  • Joined

  • Last visited

Everything posted by vcczar

  1. Playthrough continued... Turn 2 - Early Legislative Phase The Democratic Player controls the Speaker and therefore holds the Legislative Cards. Those marked "Early" must be considered in this phase. Additionally, any Executive Decision the require a Senate or House vote must be completed in the legislative phase. The Speaker has the option of delaying legislation for one legislative phase. The speaker has only one Legislative Card for the Early phase, as well as the Mutual Security Treaty with Japan card from the executive phase. Democratic Speaker opts to let the vote on the Treaty begin, and then on the Civil Rights Act of 1960. As this requires only a Senate vote, the player that controls the US Senate holds the cards, and can opt to delay for one session. Democrats also control the Senate. Democratic Majority Leader wants to vote. Vote for Ratification of the Mutual Security Treaty with Japan (given to the Senate Majority Party--Democratic Player) Democratic Majority Leader intends for his party to vote "Yea" (1/3 unity; thus, likely to have 75% of his party's support) Republican Minority Leader intends for his party to vote, "Yea" (2/3 unity; thus, likely to have 90% of his party's support) Opposition has no shot at blocking ratification Treaty is ratified; both parties get +1 in pro-intervention states,, but no change is made on the board, since their support cancels each other out. Vote on The Civil Rights Act of 1960 (given to the Speaker's Party--Democratic Player) Support for this Act gives -1 unity (to Democrats only), -1 in Majority Rule States, +1 in Minority Rights States, and allows for a dice roll towards +1 Minority Rights; Opposition for this Act gives -1 Enthusiasm, -1 in Minority Rights States, +1 in Majority Rule States, +1 in States Rights States, and platform move to +1 Majority Rule. Democrats intent to support it. (1/3 unity; thus, likely to have 75% of this party's support) Republicans also intent to support it. (2/3 unity; thus, likely to have 90% of his party's support). Opposition has no shot at blocking passage. The card goes to the Senate Majority leader (also the Democratic player) The bill will obviously pass with both parties favoring it, so no dice roll is necessary after players both voice "yea" Both parties must roll the dice to see if their platform move towards +1 Minority Rights; Both players roll the dice, keeping their current platform. [Note: I may change the rule to where the party can opt to move their platform, but have to roll the dice only if they don't want to move it.] As it has passed both Houses of Congress, the card is handed to the President's Party (Republican), who must sign or veto the bill. Signing the bill gives the president's party a +1 in Minority Rights States, and a roll for -1 in States Rights States; Vetoing the bill does the opposite. If the bill is overridden, then his party loses -1 enthusiasm. The Republican President, even if he wanted to veto it, will probably see his veto overriden. He signs the bill. Political Points and Hand Cards Both parties could have played their PP and Hand Cards at any time during this phase, but for simplicity's sake, I'll again handle them all at once. Republican Player uses one of his two PP on the US House, and another on NY presidential polls. Democratic Player uses his three PP on CA presidential poll, NC presidential poll, Florida presidential poll. Republican Player plays his Supreme Court Justice Dies/Resigns Card. A dice is rolled to see which justice is removed. It is the first Justice (Chief Justice), a Republican-nominated Liberal (RL). The President is allowed to nominate a judge of any ideology. [The Senate is allowed to block one nomination. If the nomination is blocked, the president must pick a judge of another ideology.] The Republican Player realizing a RC (Conservative) would be blocked, and not wanting another RL on the court, opts to nominate a RS (Swing), since a block by Congress would allow him to place a Conservative with his next choice. President nominates a RS justice. The Democratic Senate Majority Leader confirms the RS judge, rather than block it and risk a RC. Democratic Player use his Spy Card Democratic player points to a remaining card in the opponents hand. The card is the Gaffe Card. He can then decide to trade one of his cards (Spy Card not allowed, since it was just used) for that card. Democratic Player trades his Delay Legislation Card for the Gaffe Card. As we haven't any early 1960 Judicial Cards, Turn 3 is skilled. Up Next: Turn 4 (since Turn 3 is skipped) -- Party Conventions
  2. I'm doing another round of playthrough, since I've made a lot of change. Year Card: 1960 Era Card: Cold War Era [Bonus for +1 in Intervention; M in Social Welfare/Self-Reliance; M in Pro-Immigrant/Nativist; M in Labor/Business; M in Minority Rights/Majority Rule; +1 in Tradition] Republican set up position: Republicans have the presidency (Eisenhower) and the majority of the justices, even though the court is overwhelmingly liberal (Eisenhower appoint two liberal judges and three swing judges; FDR and Truman appointed three liberal and one conservative judge). On the game board, they have an advantage in New England and the Great Plains, and split the Mountain States with Democrats. If the election were today, Republicans would earn 89 points for the game [Scoring will be elaborated at the end of the playthrough]. Republican Platform: +1 in Intervention, Nativist, Business, States Rights, Tradition; M in Protection/Free Trade, Social Welfare/Self-Reliance, Minority Rights/Majority Rule Republican Enthusiasm: 3/7 [Giving them two political points to spend each turn] *Political points can be used for a variety of reasons, but primarily to boost chances of victory in any election Republican Unity: 2/3 [The higher the unity, the more cohesive the party is on voting on legislation and supporting or opposing the president] Republican Strategy: Their number one goal to get more governors, US Reps and Senators, which is a daunting task, and may require a long term strategy. They could force Democrats to isolate some of their supporters, particularly in the South. To do this, Republicans would have to shift right, while keeping Democratic unity as low as possible. Meanwhile, Republicans need to really improve their party's enthusiasm, while decreasing the enthusiasm of the Democrats. Alternatively, Republicans could attempt to maintain their traditional dominance in the North, which may mean adopting a more pro-immigrant and pro-labor platform. This may be risky, as it would involve battling Democrats in areas where they are already established. Democratic set up position: Democrats control an overwhelming majority of both Houses of Congress--66 Senators and 65% of the US House. They also have the majority of the governorships. They have leads in the following six regions: Mid-Atlantic, Midwest, Upper South, Deep South, Texas, and the West Coast. They split the Mountain States with Republicans. If the election were today, Democrats would earn 138 points for the game, which means they would the round, keeping their score minus the opponents score (49 points) toward the overall score for the game. [Scoring will be elaborated at the end of the playthrough]. Democratic Platform: +1 in Intervention, Social Welfare, Pro-immigrant, Labor; M in Protection/Free Trade, Minority Rights/Majority Rule, Federal Prerogative/States Rights, Reform/Tradition. Democratic Enthusiasm: 4/7 [Giving them 3 Political Points to spend each turn] Democratic Unity: 1/3 Democratic Strategy: Democrats merely need to hold their massive leads in Congress and hope that this transitions to taking over the White House. In order to maintain this, they may need to figure out a plan to keep their Liberal and Conservative supporters together. Alternatively, they could take the risk of choosing one side over the other. The lowest risk is to drop the South and hope a move to the Left will keep a tighter grip on the more populated states. The Democratic Party's greatest weakness right now is their low unity score. 1960 Elections: Presidential Election US House Elections Gubernatorial Elections in AZ, LA, ME, MA, MN, MO, MT, NE, NM, TX, VT, WA, WV, WI Senate Elections in AL, AK, AR, CO, DE, GA, ID, IL, IA, KS, KY, LA, ME, MA, MI, MN, MS, MT, NE, NH, NJ, NM, NC, OK, OR, RI, SC, SD, TN, TX, VA, WV, WY Current Presidential Election projection ALMOST THE ENTIRE MAP IS CONTESTABLE, as neither party has Presidential support higher than +2 except in a few states: Safe Republican: 48 EVs (ME, VT, SD, NE, KS, IA, OK, AZ) Safe Democrat: 61 EVs (MA, RI, MS, AL, LA, GA) Contestable states: 428 EVs (13 states are true battleground states, as they don't lean one way or the other): Most likely states to see campaign action: NY, PA, OH, CA, MI, IL, TX for presidential election; TX, MA, MO, WI, MN for governor elections; IL, KY, MA, MI, MN, NJ, NC, TN, TX, VA for Senate elections. This means that, overall, TX (3x), MI (2x), MA (2x), MN (2x) are likely to see a lot of Political Points thrown their way, as will NY, PA, CA, since they have the most EVs and could go to either party. After the set up, the player that controls the president will pass out the Hand Cards. Next: Hand Cards dealt and opening phase. I'll tag @Patine @Caprice @ThePotatoWalrus @Reagan04 @NYrepublican @Sunnymentoaddict @Wiw since they seem interested in this.
  3. What Makes a President Great?

    I like how all 8 respondents seem to think that I've listed all of the necessary traits. Hopefully, someone can think of something that I haven't thought about. I don't like being omniscient.
  4. What Makes a President Great?

    I'd like everyone to chime in. For you, what makes a president great and what makes a president a failure? Consider the presidents you consider great or failures.
  5. What Makes a President Great?

    Added a poll: @Patine @Reagan04 @jvikings1 @Conservative Elector 2 @Kingthero @Lyly @thr33 @Wiw @WVProgressive @TheLiberalKitten @Sunnymentoaddict @SeanFKennedy @Presidentinsertname @CalebsParadox @Sandy @lok1999 @LokiLoki22 @SirLagsalott @NYrepublican @ThePotatoWalrus @pilight @jnewt @LegolasRedbard @avatarmushi @victorraiders @Bruce Fischer @vcczar @michaelsdiamonds @European Qoheleth (SANC) @MysteryKnight @TheMiddlePolitical @quakercane
  6. Political Party BOARD Game

    Ok, the card count isn't official yet, but here is what I know. 30 Years Cards, if playing to 2018. If the game goes to 2020, then 31, and only 29 if the end date is 2016. Each Year Card is for each election cycle. Region Cards are down to 10.I put AK in the Mountain States and HI in the West Coast. I should tell you that DC is with Upper South. DC will be a one square state for the mayor. No pres poll needed, since the territory is a one-party territory. But then these are altered for every time the EV changes. So we have: New region cards are needed when the EC map changes, so 10 RCs for 1960, 1964, 1972, 1984, 1992, 2004, and 2012. Therefore, 70 region cards. The 5 Era Cards include: Cold War, Liberal Revolution, Conservative Revolution, Era of Terror, Age of Populism. There will probably only be 25 Hand Cards, but I'm not quite sure what they all will be as of yet. Event Cards are the primary vehicle for the game, so there will be many. If we have 30 years cards, and each year could see 10 to 20 events/decisions, then we are looking at between 300 and 600 Event Cards. If I reduced this to the minimum of 300, capping each year out at 10, I think it would make the game seem less like a realistic simulation while playing; although, it would speed up the game considerably, while being maybe too historically simplistic with the loss of some historical events.
  7. Political Party BOARD Game

    Here is the setup and some of the rule of the game, as I have it so far. Perhaps @admin_270 would consider making this a 270Soft game, as a PC always simplifies board games. ON THE TABLE: The Game Board Several dice, calculator, pen/pencil & paper (optional) Gilded Age Era Card (bonus for +1 or more Business and Self-Reliance) 10 EV Alabama card (bonus for +2 or more States Rights and Majority Rule) 6 EV Arkansas card (bonus for +2 or more States Rights) 6 EV California card (bonus for +1 and +2 Nativist) 3 EV Colorado card (bonus for +1 or more Reform) 6 EV Connecticut card (bonus for +1 Protectionism) 3 EV Delaware card (bonus for +1 Free Trade) 4 EV Florida card (bonus for +2 or more States Rights) 11 EV Georgia card (bonus for +2 or more States Rights and Majority Rule) 21 EV Illinois card (bonus for +1 Tradition) 15 EV Indiana card (bonus for +1 Reform) 11 EV Iowa card (bonus for +1 or more Reform) 5 EV Kansas card (bonus for +1 or more Reform) 12 EV Kentucky card (bonus for +1 or +2 States Rights) 8 EV Louisiana card (bonus +2 or more States Rights and Majority Rule) 7 EV Maine card (bonus +1 or more Reform) 8 EV Maryland card (bonus +1 Free Trade) 13 EV Massachusetts card (bonus +1 Nativist; +2 Protectionism) 11 EV Michigan card (bonus 0 Reform/Tradition) 5 EV Minnesota card (bonus +1 Reform) 8 EV Mississippi card (bonus +2 or more States Rights and Majority Rule) 15 EV Missouri card (bonus for +1 Reform) 3 EV Nebraska card (bonus for +1 Reform) 3 EV Nevada card (bonus for +1 Reform) 5 EV New Hampshire card (bonus for +1 Protectionism) 9 EV New Jersey card (bonus for +1 Business and Immigration) 35 EV New York card (bonus for +1 Business, Immigration and Tradition) 10 EV North Carolina card (bonus for +1 and +2 States Rights) 22 EV Ohio card (bonus for +1 Tradition and Business) 3 EV Oregon card (bonus for +1 Reform and Nativist) 29 EV Pennsylvania card (bonus for +1 Tradition and Immigration) 4 EV Rhode Island card (bonus for +2 Protectionism and +1 Nativist) 7 EV South Carolina card (bonus +2 or more States Rights and Majority Rule) 12 EV Tennessee card (bonus +2 or more States Rights) 7 EV Texas card (bonus +2 or more States Rights) 5 EV Vermont card (bonus +2 Protectionism, +1 Nativist) 11 EV Virginia card (bonus +1 and +2 States Rights and +1 Free Trade) 5 EV West Virginia card (+1 States Rights) 10 EV Wisconsin card (+1 or more Reform) On the Board: Year: 1880 Current Score: Republicans 0; Democrats 0 Cash Meter: Republicans at +1; Democrats at +0 Unity Meter: Republicans 2/3; Democrats 2/3 Momentum Meter: Republicans at -1; Democrats at +1 Protectionism/Free Trade Meter: Reps +1 Protectionism; Dems +2 Free Trade Isolationism/Intervention Meter: Reps mixed; Dems +2 Isolationism Social Welfare/Self-Reliance Meter: Reps +2 Self-R; Dems +1 Self-R Pro-Immigrant/Nativist Meter: Reps +1 Nativist; Dems +1 Immigrant Labor/Business: Reps +2 Business, Dems +1 Business Minority Rights/Majority Rule: Reps +1 Minority; Dems +2 Majority Federal Prerogative/States Rights: Reps mixed; Dems +2 States Rights Reform/Tradition: Reps mixed; Dems mixed President: R (Pres. Rutherford B. Hayes) Supreme Court: R+7 State: AL (10) Gov: D Senate: D House: D+7 President: D+5 State: AR (6) Gov: D Senate: D House: D+4 President: D+5 State: CA (6) Gov: R Senate: M House: R+2 President: M State: CO (3) Gov: R Senate: R House: R+2 President: R+1 State: CT (6) Gov: R Senate: M House: R+2 President: M State: DE (3) Gov: D Senate: D House: D+2 President: D+1 State: FL (4) Gov: D Senate: D House: D+3 President: D+2 State: GA (11) Gov: D Senate: D House: D+7 President: D+7 State: IL (21) Gov: R Senate: R House: R+7 President: R+1 State: IN (15) Gov: D Senate: D House: R+1 President: M State: IA (11) Gov: R Senate: R House: R+9 President: R+3 State: KS (5) Gov: R Senate: R House: R+3 President: R+5 State: KY (12) Gov: D Senate: D House: D+10 President: D+3 State: LA (8) Gov: D Senate: M House: D+6 President: D+6 State: ME (7) Gov: R Senate: R House: R+5 President: R+1 State: MD (8) Gov: D Senate: D House: D+4 President: D+2 State: MA (13) Gov: R Senate: R House: R+9 President: R+4 State: MI (11) Gov: R Senate: R House: R+9 President: R+2 State: MN (5) Gov: R Senate: R House: R+2 President: R+6 State: MS (8) Gov: D Senate: M House: D+6 President: D+7 State: MO (15) Gov: D Senate: D House: D+11 President: D+2 State: NE (3) Gov: R Senate: R House: R+2 President: R+6 State: NV (3) Gov: R Senate: R House: R+2 President: D+1 State: NH (5) Gov: R Senate: R House: R+4 President: R+1 State: NJ (9) Gov: D Senate: D House: R+1 President: M State: NY (35) Gov: R Senate: M House: R+14 President: M State: NC (10) Gov: D Senate: D House: D+4 President: D+1 State: OH (22) Gov: R Senate: D House: D+2 President: R+1 State: OR (3) Gov: D Senate: D House: D+2 President: M State: PA (29) Gov: R Senate: M House: R+11 President: R+1 State: RI (4) Gov: R Senate: R House: R+3 President: R+6 State: SC (7) Gov: R Senate: D House: D+5 President: D+7 State: TN (12) Gov: D Senate: D House: D+8 President: D+2 State: TX (7) Gov: D Senate: D House: D+4 President: D+7 State: VT (5) Gov: R Senate: R House: R+3 President: R+10 State: VA (11) Gov: D Senate: D House: D+7 President: D+5 State: WV (5) Gov: D Senate: D House: D+3 President: D+2 State: WI (10) Gov: R Senate: R House: R+2 President: R+2 Cards in 1880 Event Deck: Species Resumptive Act Presidential Convention and VP Selection Campaign Issue: Civil War loyalties Campaign Issue: Tariffs Campaign Issue: Chinese immigration Prohibition Law Presidential Election Day Examples of Cards in General Draw Deck: Natural Disasters Domestic Violence Religious Demands Economic Cards Presidential Popularity Cards Combat corruptions Corrupt cards Scandal cards Campaign Blunder cards Great Speech Card Fundraise Card Malaise Card Weak Candidate Card Strong Candidate Card Disharmony within the Party Harmony within the Party Loss of Senator Loss of US Rep Loss of Justice Loss of Governor Etc. Uses of Political Power gained from Cash, Momentum, Pres and Gov Control: 1) Attempt to flip or protect governor seat on election year 2) Attempt to flip or protect all US Reps in a single state in an election year 3) Attempt to flip or protect a US Sen in an election year (post-17th amendment) 4) Attempt to increase presidential polling in a single state 5) Attempt to influence the presidential convention/primary in election year (legal pre-1972; illegal but optional after 1972) 6) Attempt to alter the party platform meters 7) Attempt to increase Momentum 8) Attempt to increase Cash 9) Use to influence an Event Card to minimize damage or increase gain 10) Presidential barnstorm 11) Presidential veto 12) Override veto 13) Attempt to declare law unconstitutional Scoring for each turn (Each Turn alternates btwn Pres Election Year and Midterms): 1) A point for holding the majority of SC justices--more points for leading with more justices. 2) A point for majority of state governors, more points for larger leads 3) A point for majority of the Senate, more points for supermajority 4) A point for majority of the US House, more points for supermajority 5) A point for holding the presidency, more points for landslide victory 6) A point for leading in momentum. 7) A point for leading in party unity. Special Supreme Court Justice Rules: 1) Party the controls the presidency may appoint a Conservative, Liberal, or Swing Judge. 2) The Senate can attempt to block the pick once; but must confirm the second judge, which must be of a different judicial persuasion. Thus, the president can appoint a Liberal, but if that judge is block, he must now appoint a swing or conservative, which must be accepted. 3) The party that appoints the judge will benefit when scores are calculated. Conservative, Liberal or Swing judges can be colored Red (Republican) or Blue (Democrat). 4) Court can test Constitutionality of a Law or in reaction to an event. Special US Senate Rules: 1) US Senate must vote on laws after House does so. Party unity effects vote cohesiveness. 2) US Senators are selected by the Governors until the 17th Amendment is passed. 3) US Senate must approve or deny Justices 4) VP breaks tie votes 5) Can override the veto of the president. Special US House Rules: 1) US House must vote on laws before the Senate does. Party unity effects vote cohesiveness. 2) US House selects President in the case of a tie. 3) The Speaker of the House determines the order that Laws will be voted on, and when they will be voted on, but they must be voted on by the end of the year. 4) Can override the veto of the president. Special Governors Rules: 1) Governors select US Senators before the 17th Amendment is passed. 2) Governors determine if an Amendment is ratified. 3) Governors select replacements for Senators and US Reps that die/resign in office. 4) Governors influence Presidential Polling number more than US Senate or US House. Special Presidential Rules: 1) President appoints Justices 2) President has sole decision making powers on some events. 3) Can veto laws 4) Can barnstorm to influence support (diluting negative effects or raising positive effects) Game Span and End Score: 1) Game starts in 1880. 2a) Game ends at any predetermined election year not to exceed 2020. Recommend ends dates are 2020, 2016, 2008, 1980, 1968, 1948, 1932, 1920, 1912. This all depends on how much time you want to invest in a single game. 2b) You can set a score number to reach 3) Each round alternatives between presidential election year and midterm year. 4) All the scores for each round are added up throughout the game. @Patine @Reagan04 @jvikings1 @Conservative Elector 2 @Kingthero @Lyly @thr33 @Wiw @WVProgressive @TheLiberalKitten @Sunnymentoaddict @SeanFKennedy @Presidentinsertname @CalebsParadox @Sandy @lok1999 @LokiLoki22 @SirLagsalott @NYrepublican @ThePotatoWalrus @pilight @jnewt @LegolasRedbard @avatarmushi @victorraiders @Bruce Fischer @vcczar @michaelsdiamonds @European Qoheleth (SANC) @MysteryKnight @TheMiddlePolitical @quakercane
  8. Political Party BOARD Game

    One of the pieces that I've added are Political Point (PP) markers. Basically, they'd just be some sort of Red or Blue token that marks influence in a state. They'd be placed on or near the seat one is trying to influence in that state. They can also be placed on or near the US House meter. They play a part in the election process. For instance, for the presidential poll, they'll raise it up in a party's favor by 1. For governors, senators, or US house, they move the die roll one space in their favor. The maximum number of PP per any round (election year) is 60. So the board game would have 60 red and 60 blue (maybe a few extra in case pieces are lost). Now that I'm on this subject. The maximum number of Red or Blue squares without numbers would be: 51 for governors + DC mayor (DC would just be the major, and no other square. The state will go with the major in Pres elections). 100 for Senators 1 for President 1 for US House Meter 1 for Unity Meter 1 for Enthusiasm Meter 8 For the Platform meters --------------------------------------------- Therefore: 163 Simple Blue Squares and 163 Simple Red Squares ---------------------- Numbered squares will be used for scoring and for Pres Polling. Each number 0-9, would need 50 (for the states), three for the scores. Therefore, 53 for each side. So, 106. That's 530 numbered Blue Squares and 530 numbered Red Squares. These could be reduced considering how rarely some of the numbers will be used. ------------------------------- Supreme Court Squares: 9 DL, 9 DS, 9 DC, 9 RL, 9 RS, 9 RC = 54 total judge squares. --------------------------------
  9. The 1820 US Election Final Update has been completed by the Historical Scenario Commission! While an easy victory for Monroe, historically speaking, this scenario allows for a range of interesting what-if scenarios. Here is the link: http://campaigns.270soft.com/category/president-infinity/1820/ 1788-1820 are now available. Every election includes more candidates, more events, more endorsers, and other updates. @jvikings1 is the primary creator of 1824, but he is currently in school and probably won't have the update done until after the semester ends. I'll continue to slowly work on the elections after 1824, but I won't be uploading the updates until after 1824 is up. This is also good because I have other projects to work on. However, you can expect that I'll work on the scenarios a couple of days each week.
  10. @Patine @Caprice @ThePotatoWalrus @Reagan04 @NYrepublican @Sunnymentoaddict @Wiw I just posted Turn - 1. Since it does take me forever to type these out, I'll probably just do one turn a day. When I finish a round (the end of the 1960 election), I'll probably ask everyone for feedback. Depending on the feedback, I may carry on to the 1962 mid-term.
  11. General Election only Results

    Thanks!
  12. General Election only Results

    Weird. I'll fix that when I get back to the 1972 election. He should have bonuses in the Northeast, but bonus negatives in the conservative states, but definitely nothing that large.
  13. Turn 1 - Early Executive Phase As the Republicans control the presidency, they receive all early executive phase cards for 1960: Mutual Security Treaty with Japan [Support +1 in Pro-Intervention states; Oppose +1 in Pro-Isolation states and a loss of unity, enthusiasm and roll for platform change one toward +1 Isolationism. If supported, the Treaty goes to the Senate for ratification with the same positive and negative qualities for support and opposition. Pass the card to the Speaker's player if the President supports it. If the president does not support the Treaty, then the opposing party can save the card until their president is in office. If the president supports it, but the Senate does not, then the president's party can choose to bring the Treaty back up in the next round.] Republican President supports the treaty; and the card goes to the Democratic-controlled Senate for ratification during the legislative session. Civil Rights Protests in the South [The president has multiple options. He can intervene on behalf of the Pro-Civil Rights faction. He can sympathize with the Pro-Civil Rights Faction. He can take a neutral stance. He can sympathize with the Anti-Civil Rights faction. He can intervene on behalf of the Anti-Civil Rights Faction. The two extreme options result in a loss of unity, enthusiasm, a move of +1 in the platform towards the ideology of the faction supported, and a loss of -1 support in states opposed to the faction supported and a +1 in the states favoring the supported faction. The sympathizing stances allow for a roll to decide the platform shifts and whether or not support is lost or gained. The Neutral stance results a roll for a loss -1 enthusiasm, but a roll for a gain of +1 in unity]. Republican President takes a neutral stance. Dice are rolled for a loss of enthusiasm and for a gain in unity, both dice results leave these at the status quo. Troop Increase to Vietnam [Support shifts the platform to +1 intervention and allows for a roll for an enthusiasm gain and a roll for +1 support in states desiring intervention. Opposing an increase in troops shifts the platform to -1 isolationism and allows for a roll for enthusiasm loss and a roll for +1 support in states desiring isolation.] Republican President supports an increase of troops. The two dice rolls land in his party's favor, resulting in an enthusiasm gain for next round, and a support gain in the intervention states. U-2 Spy Plane Incident [Admit responsibility, resulting in a -1 loss of enthusiasm, but +1 support in intervention states, and a guaranteed failure (discard) of the next Treaty card involving the Soviets. Stay quiet and let the Soviets dictate who is responsible, resulting in a roll for a -1 loss of enthusiasm. Deny responsibility and spin the incident against the Russians, resulting in a +1 in enthusiasm, -1 in unity, +1 in intervention states, -1 in isolation states, a move to +2 intervention on the platform, a guaranteed failure (discard) of all Soviet Treaty cards for as long as president's party controls the presidency, and a roll to decide if a war begins with Russia. If a war occurs, this card is placed on the board, and each year a roll is made to determine the success or failure of the war with potential dire consequences.] Republican President stays quiet and let the Soviets dictate who they think is responsible. A dice roll results in a loss of enthusiasm gained in the previous [Historically, this is what Eisenhower did, and Khrushchev allowed Eisenhower to save face by suggesting Eisenhower didn't know that the U-2 pilot had flown into Russia. Previous to this, Eisenhower was considering resigning from the presidency as the incident depressed him so much]. Both parties can play one of their hand cards, as well as all of their Political Points for this round. [Hand cards and PP can be played as the President makes executive decisions, but for simplicity I won't mix it up in this playthrough]: Republican, as the President's party, moves first: He decides to spend his two PP by influencing the US House elections, and by influencing MI presidential election. [PP Markers are placed in these areas on the board]. He plays his Bad Campaigning hand card in the Midwest, giving Democrats a -1 in this region for this election cycle. The card is place next to that region on the board. The Democratic player moves next: He decides to spend his three PP by rolling for unity, influencing TX and NY in the presidential elections. [PP Markers are placed on TX and NY. Dice are rolled for an increase in unity, but this fails.] He plays his Block Influence in a State Card in Texas [All prior influence, including the PP marker in TX remains, but not future markers may be added. This pretty much saves Texas from Republicans for this election, since Democrats had narrow support and the PP marker increased that support, and now Republicans can only hope to take the state with platform shifts.] Up Next: Turn 2 - Early Legislative Phase
  14. Political Party BOARD Game

    This would still require someone that computer programming/development skills to create, right?
  15. Final Update: US 1820

    This election might be up today.
  16. Final Update: US 1820

    Update: I've add what-if Alexander Hamilton and Aaron Burr (both in their early 60's now). I've added two unpledged anti-Monroe voter parties, one for Republicans and one for Federalists, which will be turned ON I've added Martin Van Buren as a VP option, but may move him to a presidential candidate. Amended candidate abilities and campaign strengths, generally weakening Monroe opponents, but also reducing Monroe's charisma to 2, since my research is showing that there was zero Monroe enthusiasm despite everyone supporting him. Filled out the candidate descriptions Wrote out a bunch of new events to add, which will be typed in later. Note: While this is an uncontested election, the what-if candidates allow for an exciting campaign.
  17. Political Party BOARD Game

    What is a Tabletop Simulator? I''m doing a playthrough of the game in the Election Play-by-Play area of the forum.
  18. New poll to determine ON candidate in the 2020 Scenario
  19. Political Party BOARD Game

    I'm not attached to having the title of the game on the game board, but I can't think of a board game that doesn't include it. I could see the platforms being separate pieces, with the meters for unity and enthusiasm attached. I'd like to keep the House Meter on the board, since it stands for the House of Reps and all other offices are on the board. @Caprice to make sure you see this.
  20. Political Party BOARD Game

    @Caprice Let me add that this is not just perfect, but I want to thank you for adding the numbers on the senator squares. I assume that's to help with figure out when what seat is up for reelection? You don't have to do this, since I can probably add this on the Year Card, but the governors are also elected on different years. Actually, yeah, don't worry about putting anything else on the Governor square. On the Year Card, I can put the governor races, and remind the players which group of Senators (1, 2, or 3) are up for reelection. I guess the only things missing from the map are the 1) Title of the game. 2) US House meter. 3) SC Justices. 4) The President 5) Unity meter. 6) Enthusiasm Meter. 7) eight Platform meters.
  21. Major Party Power Chronology: 1789-present

    @admin_270 here's the list I was talking about (first comment). I haven't update it for the 0-100 scale.
  22. If you've been seeing my party power posts lately, you might like this chronological version: Here are the results of the dominant party by year. The larger the number the more dominant the party is. 1789-Federalists: 400 *All of Washington's SC appointments were Federalists. Washington's refusal to openly join the Federalist Party somewhat restricts their dominance. He so rarely contradicted Federalist policy as to be one by default. 1790-Federalists: 376 *Federalists lose control of most of the state governorships 1791-Federalists: 348 *Federalist lose super majority in the US Senate 1792-Federalists: 370 *Federalists regain some of the state governorships. 1793-Federalists: 320 *Federalists lose control of the US House, possibly as a reaction to Hamilton's policies. 1794-Federalists: 320 1795-Federalists: 274 *Federalists make gains in the Senate and take the majority of the governorships, but a huge loss in the US House weakens their effectiveness in policy goals. 1796-Federalists: 256 *Federalists lose their majority in the governorships, possibly in reaction to the Jay Treaty. 1797-Federalists: 286 *Adams, while lacking the popular appeal of Washington, takes office as Federalists retake the House and claim nearly 3/4th of the US Senate. 1798-Federalists: 274 *Jeffersonian Republicans now claim nearly 2/3rds of the state governments. 1799-Federalists: 288 *Federalists claim half of the state governments due to anti-French fervor with Quasi-War. Federalists lose some Senate seats, but still hold a supermajority. 1800-Federalists: 250 *Federalists take a majority of state governments, but party power is stymied with the unpopularity of Adams and the Alien & Sedition Acts. This is the last year of Federalists dominance. 1801-Jeffersonian Republicans: 172 *Jefferson's party has relatively slight power dominance. The entire Supreme Court is Federalists, and the state governorships are mostly Federalist. Jefferson's party does take the US Senate for the first time in their history. 1802-Jeffersonian Republicans: 272 *Jefferson's party goes from a deficit in governorships to taking over 2/3rds of these positions. 1803-Jeffersonian Republicans: 334 *The party takes supermajorities in the US Senate, US House, and in state governorships. Jefferson's expansionist policies are popular. Every Supreme Court Justice is still a Federalist. 1804-Jeffersonian Republicans: 356 *Jefferson appoints his first Supreme Court judge, ending the Federalist monopoly. 1805-Jeffersonian Republicans: 404 *Federalists have been reduced to a regional party in New England, for the most party. This allows for Jefferson's party to gain nearly 80% of the offices in three areas: US Senate, US House, and governorships. 1806-Jeffersonian Republicans: 394 1807-Jeffersonian Republicans: 438 *Possibly because Jefferson had moderated throughout the course of his presidency, he was able to reduce the range of Federalist influence considerably. He appoints more judges, and his party controls nearly every state government. 1808-Jeffersonian Republicans: 426 *Jefferson's party loses some of the state governments in reaction to his embargo against Great Britain. 1809-Jeffersonian Republicans: 216 *The party takes a hit with continued backlash to Jefferson's embargo. The party is lead by the far less charismatic Madison, who does practically nothing his first two years as president. The party takes big losses in the US House, and minor losses elsewhere, but they maintain a majority in all areas, except for the Supreme Court. 1810-Jeffersonian Republicans: 250 *The economy recovers with the end of the embargo. Despite Madison's lack of activity, the party regains the governorships that they had lost. 1811-Jeffersonian Republicans: 356 *Madison finally becomes active in policy. The party takes 3/4ths of the US House, and for the first time, they take a majority in the Supreme Court. 1812-Jeffersonian Republicans: 324 *Madison's popularity takes a dive amid the War of 1812. He narrowly wins reelection against a candidate backed by opposition Republicans and Federalists. Madison appoints another judge. 1813-Jeffersonian Republicans: 190 *Madison's popularity remains low as the war is not going well. The party loses several seats in the Senate, US House and governorships, but maintains majorities. 1814-Jeffersonian Republicans: 178 *Madison presides when Washington DC is captured and partially burned. More governorships are lost, but the majority is maintained. 1815-Jeffersonian Republicans: 296 *Peace is attained and the result is phrased as a victory, Madison's popularity rises. Madison also moderates, endorsing Federalist policies. Additionally, Federalists are labeled as the Pro-British party, following the war, which undermines any attempt at appeal. Jeffersonian Republicans regain 3/4th of the US House seats, but lose some seats in the US Senate. 1816-Jeffersonian Republicans: 322 *The party takes 3/4ths of the governorships, as the Federalist Party dwindles. 1817-Jeffersonian Republicans: 350 *Monroe takes over as the Federalists continue to crumble, especially as Monroe becomes more and more moderate in some areas, adopting some Federalist policies. Outside of foreign affairs, Monroe is relatively inactive. 1818-Jeffersonian Republicans: 392 1819-Jeffersonian Republicans: 426 *The height of the "Era of Good Feelings." The party controls over 80% of both houses of Congress. 1820-Jeffersonian Republicans: 386 The seeds of the Republican split-up are set as Monroe continues to veto internal improvement legislation. Monroe is soundly reelected, despite disaffection among the voters. The rest of Monroe's presidency sees a dip in popularity for the relatively inactive president. 1821-Jeffersonian Republicans: 358 1822-Jeffersonian Republicans: 342 *The last breath of energy for Federalists as they make some minor gains for the last time in their history 1823-Jeffersonian Republicans: 376 *The party now has about 90% of all political offices, except the Supreme Court, which still has a strong Federalist minority. Disagreements among Republicans significantly weakens Monroe's effectiveness; although, he prefers leans toward inactivity by nature. 1824-Jeffersonian Republicans: 366 1825-Jacksonian Democrats: 32 *JQ Adams becomes president, but loses a lot of political capital by taking office despite having lost the popular vote and electoral vote to Andrew Jackson. Adams becomes the first president to serve with a stronger opposition party. However, the parties at this point aren't exactly official,, but they can be drawn after the fact. Adams agenda is nearly completely stymied, resulting in many great ideas that are never enacted. 1826-Jacksonian Democrats: 66 1827-Jacksonian Democrats: 60 1828-Jacksonian Democrats: 60 1829- Democrats: 400 *Jackson easily wins election, and his better organized party dominates other elections. He inherits the Justice, who are more friendly to his ideology than to the National Republicans (soon to be Whigs). He enters office with a supermajority in the House and a large lead in the governorships. 1830-Democrats: 386 *National Republicans gain a little strength with organization. Jackson appoints judges. 1831-Democrats: 350 *Democrats lose the Senate majority and some seats elsewhere, as the opposition party builds. 1832-Democrats: 300 *Jackson's use of executive authority is seriously questions. He wins reelection later this year, but by a smaller margin than he did in 1828. 1833-Democrats: 316 *Democrats take big losses in the US Senate, but oddly take nearly 3/4th of the governorships. 1834-Democrats: 350 *Jackson's prestige increases with his hard stance during the Nullification Crisis. 1835-Democrats: 382 *Jackson's Bank War increases his support as he rephrases his attack on the US Bank as an attack on elites profiting on the common man. Democrats gain a supermajority in the US Senate. 1836-Democrats: 398 *Democrats lose some governorships, but they gain a monopoly on the Supreme Court as every justice was appointed by Jackson or was Jacksonian by nature. 1837-Democrats: 290 *Van Buren takes office, easily defeating an odd campaign strategy by his Whig opponents. Democrats lose control of the US House to the Whigs, but increase seats in the US Senate. Van Buren is far less effective than Jackson in moving policy. 1838-Democrats: 208 *The economic crisis caused by Jackson is blamed on Van Buren. Democrats take a huge hit in governorships, with the Whigs now holding the majority. 1839-Democrats: 214 *Democrats barely retake the US House. They also increase governorships. 1840-Democrats: 222 *Democrats retake the majority of governorships, but Van Buren is wildly unpopular, resulting in his defeat later this year. 1841- Democrats: 58 *The Whig ticket of Harrison/Tyler enters the White House. Harrison dies, and the Whigs lose control of Tyler. While the Whigs hold a lead in every area, except the Supreme Court, where Democrats hold a monopoly, the opposition party is stronger than the leaderless Whigs. 1842- Democrats: 274 *Whigs make a capital mistake by evicting John Tyler from their party, resulting in a huge power gain by Democrats. Whigs lose the majority in governorships. 1843-Democrats: 420 *Democrats reach a level of power that exceed the Jackson presidency, despite not holding the presidency. Disorganized Whigs nearly lose a supermajority worth of US House seats, as well as 3/4ths of the governorships. All the judges are Jacksonian. Whigs maintain a slight lead in Senators. 1844-Democrats: 420 1845-Democrats: 314 *Democrat James K. Polk takes office. Strangely, the party is weaker than it was when it didn't control the presidency. Democrats lose seats in the House and Governorships, despite an election victory. 1846-Democrats: 426 *Polk's expansionism and economic policies prove popular for his time, resulting in major gains governorships. He uses this capital to wage a war on Mexico. 1847-Democrats: 396 *Opposition to the Mexican War leads to a loss of the US House to the Whigs. Despite this, the gains are made in the US Senate, allowing for a supermajority. 1848-Democrats: 412 *Democrats gain 70% of the governorships. Despite the popularity of expansion during the time, Polk's successor is not reelected later in the year. 1849-Democrats: 118 *Once again the Democrats maintain party dominance despite having lost a presidential election to the Whigs. In fact, the Whigs are never the dominant party at any point in their history. While Zachary Taylor enters office as a Whig President, Democrats hold every other branch of government, including a supermajority in the US Senate and 70% of the governorships. 1850-Democrats: 232 *Fillmore takes over for dead President Taylor and is equally ineffective. Democrats take nearly 3/4ths of the governorships. 1851-Democrats: 252 *Despite the Whigs finally breaking the Democratic monopoly on Supreme Court Justices, the Whigs are elsewhere unsuccessful, following the Compromise of 1850. Democrats gain supermajorities in both houses of Congress, and they gain 87% of the governorships. 1852-Democrats: 296 *Fillmore is so unpopular that he is not renominated by his own party. 1853-Democrats: 402 *The Whigs fragment following a disorganized presidential campaign. Democrat Franklin Pierce takes office with supermajorities in Congress and 84% of the governorships. 1854-Democrats: 352 *Enthusiasm for Pierce erodes quickly as he fails to show leadership and energy. A new opposition party begins to form against the Democrats. 1855-Democrats: 144 *Pierce's reaction to Bleeding Kansas creates a strong backlash, energizing opposition parties. Democrats lose many governorships, and they lose a supermajorities worth of seats in the US House. 1856-Democrats: 76 *The wildly unpopular Pierce is not renominated by his own party. Democrats lose several more governorships. Republicans replace the Whigs as the leading opposition party against the Democrats. However, as the opposition parties are many, Democrats are able to win the presidency again later in the year. 1857-Democrats: 222 *James Buchanan enters office bringing a very temporary renewed strength to the party. The recent election helped Democrats, despite Pierce's failings, as Republicans were often equated with radical abolitionism. Democrats retake the House, but lose their lead in governorships. Buchanan appoints a judge, giving a Democratic monopoly in the Supreme Court once again. 1858-Democrats: 244 *Democrats regain a majority of the governorships. 1859-Democrats: 66 *Buchanan's indecision and lack of leadership becomes apparent, as the Republican party absorbs most of the opposition parties, making huge gains. Democrats lose both House of Congress, as Republicans take a supermajority in the lower house. 1860-Republicans: 40 *Buchanan becomes the first Democratic President to face a stronger opposition party. Buchanan becomes nearly inactive in the face of a crisis. Democrats lose more governors. States begin to secede during Buchanan's lame duck months, resulting in a somewhat truncated Democratic Party. Buchanan's party split during the 1860 election. 1861-Republicans: 136 *Republicans take a majority in both Houses of Congress, and claim 74% of the governorships. However, Lincoln's effectiveness is somewhat restricted in the early stages of this war, especially as more states leave the country. Democrats control every justice on the Supreme Court. 1862-Republicans: 312 *Lincoln is in firm control. Additionally, he breaks the Democratic monopoly on the Supreme Court with his first appointments. Nearly 80% of the governorships are Republican. 1863-Republicans: 308 *The length of the Civil War is probably the reason the Republicans lose the House in this year to the Democrats. 1864-Republicans: 344 *Republicans fail to retake the House, but Republicans claim 84% of the state governorships. 1865-Republicans: 354 *Military victories in late 1864 help Republicans in the elections of 1864. In 1865, victory is achieved. Following Lincoln's assassination, Democrat Andrew Johnson becomes an impotent president, the second Democrat president to face a stronger opposition party. Despite losing the presidency through assassination, Republicans hold massive supermajorities in both Houses of Congress (85% in the House) and the governorships (88%). 1866-Republican: 334 *Democrats regain some governorships. 1867-Republicans: 334 1868-Republicans: 376 *Johnson is impeached and Radical Republicans take firm control over the government. 1869-Republicans: 500 *Grant takes office. This is the second most dominant party in US history. Grant is immediately active and easily sails legislation through a very friendly Congress. The Supreme Court becomes a Republican majority. Reconstruction is in full force. 1870-Republicans: 516 *The most dominant party in US history, for reasons given in the previous year. Grant adds another justice to the Supreme Court. 1871-Republicans: 390 *A strong reaction to Radical Reconstruction and Civil Rights legislation leads to Democrat gains in the US House and governorships. The Republican supermajority is lost in the House. 1872-Republicans: 346 *Scandal wrecks the Grant administration, leading to a brief split in the Republican Party. However, the Democratic Party is so weak that they fail to organize an effective opposition, leaving Republicans clearly dominant. 1873-Republicans: 378 *Some faith in Republicans is obviously restored. Republicans get their supermajority back in the US House. Grant appoints another judge. 1874-Republicans: 300 *Democratic gains in the governorships see Republicans forced to share half the states for the first time in over a decade. 1875-Republicans: 204 *Republican scandal leads to Democrats gaining a majority of the governorships and a supermajority in the House. Reconstruction legislation is greatly halted. 1876-Republicans: 168 *Grant's reputation as an executive is in tatters, and he has to be forced not to run for a 3rd term. The election at the end of the year sees Democrats win the popular vote, but Republicans win the electoral vote in a controversial election. 1877-Republicans: 122 *Hayes takes office amid a forced compromise that greatly straight jackets him. Hayes is forced to end Reconstruction. From this date Republicans stop actively protecting Civil Rights and Voting Rights. Republicans lose a supermajorities worth of governorships as well. However, Hayes appoints a judge creating a Republican monopoly of the Supreme Court. 1878-Republicans: 118 1879-Republicans: 44 *Republicans lose the US Senate to the Democrats 1880-Republicans: 60 *Slight gains are made, but Democrats still control Congress and the states. 1881-Republicans: 100 *Garfield enters office after winning a narrow victory. He is assassinated, dying 6 months after taking office. Arthur becomes president. Neither president does much. Republicans narrowly take back the House. 1882-Republicans: 106 *Republicans take back the majority of the governorships. 1883-Republicans: 36 *Republicans inability to reign in corruption leads to a Democratic wave. 68% of the state government become Democratic. The Democrats gain a supermajority in the House. 1884-Democrats: 10 *Arthur becomes the first Republicans president to preside when the opposing party is the stronger party. Arthur's popularity is so low that he is not renominated by his own party. Democrats maintain their strong leads in the House and states. 1885-Democrats: 76 *Cleveland becomes the first Democratic president since Johnson and the first elected Democrat since Buchanan nearly 30 years previous. Democrats control the House and most governorships, and the Republicans control the senate, and hold every Supreme Court Justice. 1886-Democrats: 20 *Democrats lose governorships. 1887-Democrats: 22 *Democrats gain in the Senate, but lose in the House 1888-Democrats: 54 *Cleveland breaks the Republican monopoly on the Supreme Court. Cleveland's lack of leadership in uniting the wings of his own party lead to a close election at the end of the year, resulting in Cleveland's defeat. 1889-Republicans: 190 *Benjamin Harrison begins office. 1890-Republicans: 120 *Republicans lose the majority of state governorships to the Democrats 1891-Republicans: 42 *Democrats capture nearly 3/4ths of the US House. 1892-Republicans: 46 *Despite unpopularity, Harrison runs for reelection, but he is defeated. 1893-Democrats: 108 *Cleveland begins his second non-consecutive term. While, Democrats win the presidency and retain a supermajority in the House, Republicans take over the US Senate. 73% of the governors are Democrats. 1894-Democrats: 56 *A terrible economy leads to loses of several governorships. Cleveland appoints a judge. 1895-Republicans: 58 *Cleveland refuses to intervene in an economic crisis, leading to massive unpopularity. Democrats lose a majority of the governorships. Republicans gain a supermajority in the House. With Congress against him, Cleveland resorts to vetoes. Cleveland becomes the third Democratic president to face a stronger opposition party. 1896-Republicans: 64 *Cleveland makes no effort to improve his party's standing in his final year in office. 1897-Republicans: 254 *McKinley takes office 1898-Republicans: 204 1899-Republicans: 326 *Victory in the Spanish-American War leads to wave of support for Republicans, including a supermajority in the Senate. 1900-Republicans: 262 *Perhaps a desire for progressive reform leads losses of seats for the Republicans. Democrats take nearly half of the governorships. 1901-Republicans: 338 *McKinley is assassinated. Teddy Roosevelt takes office, and his is immediately active and popular, leading to years of massive party dominance. 1902-Republicans: 392 *Republicans take 60% of the governorships. 1903-Republicans: 388 1904-Republicans: 388 *Democrats are so weak that they nominate an obscure state judge for president. 1905-Republicans: 408 *Republicans gain a supermajority in the US House 1906-Republicans: 408 1907-Republicans: 394 *Republicans lose the supermajorty in the US House, but hold the majority. 1908-Republicans: 394 1909-Republicans: 194 *Taft enters office. He operates the presidency with far less energy than his predecessor. 1910-Republicans: 162 *Taft begins to disappoint Progressives, including Roosevelt. 1911-Republicans: 90 *Republicans lose the supermajority in the Senate. They also lose the US House and the governorships to the Democrats. 1912-Republicans: 32 *Taft alienates enough voters that the party splits. More than half of Republicans vote for Roosevelt's 3rd Party. Republicans lose the White House because of this split. 1913-Democrats: 222 *Wilson enters office. Democrats take the Senate, a supermajority in the US House and 2/3rds of the governorships. 1914-Democrats: 290 *Wilson appoints a judge 1915-Democrats: 210 *Democrats lose many of their House seats. 1916-Democrats: 178 *The Republican Party regains its organization power. Wilson narrowly wins reelection. 1917-Democrats: 186 *While Democrats lose the majority of the governorships and several Senate seats, Wilson is exceptionally effective in policy, possibly because of entrance into WWI. 1918-Democrats: 140 *Wilson loses agenda effectiveness, possibly because of a growing sense of isolationalism clashing with Wilson's foreign policy goals. 1919-Democrats: 48 *Democrats lose both houses of Congress and the governorships. 1920-Republicans: 48 *Possibly due to his stroke, Wilson is nearly powerless. He becomes the 4th Democratic president to face a more powerful opposition party. Wilson hopes to get renominated for a 3rd term at the convention, but he receives only token votes. Republicans win in a landslide at the end of the year. 1921-Republicans: 300 *Harding enters office with supermajorities in both Houses of Congress, and 77% of the governorships. Republicans still control the Supreme Court. Harding is rather cautious at first, which limits his blunders. His scandals are not yet known. 1922-Republicans: 206 *Harding is clearly out of his league, but still popular. He appoints a judge. Republicans lose several governorships. 1923-Republicans: 114 *Harding dies and his numerous scandals and incompetencies are made known. Coolidge takes office. Democrats take the majority of the states. Republicans lose supermajorities in both houses of Congress. 1924-Republicans: 206 *Coolidge proves to be a mostly inactive president, but popular for his time, and more competent than Harding. Coolidge's relative inactivity prevents a truly dominant Republican Party from emerging outside of landslide presidential victories. 1925-Republicans: 230 *Republicans take half the governorships. 1926-Republicans: 230 1927-Republicans: 224 1928-Republicans: 228 *Coolidge declines a 3rd term. 1929-Republicans: 266 *Hoover takes office, and is immediately more active than Coolidge. The Crash of 1929 happens later in the year. 1930-Republicans: 116 *While maintaining control of offices, Hoover loses effectiveness as he attempts to stop the Great Depression. He quickly loses support. 1931-Democrats: 12 *Hoover becomes only the 2nd Republican president to face a stronger opposition party. Republicans lose the US House and the majority of state governorships. 1932-Democrats: 16 *Republicans put Hoover up for reelection, presumably because they have no shot of winning the election. 1933-Democrats: 376 *FDR takes office and is immediately energetic and effective. Democrats quickly gain supermajorities in both houses of Congress, and 81% of the governorships. 1934-Democrats: 376 1935-Democrats: 404 *Democrats take 3/4ths of the Senate and nearly 3/4ths of the US House. They keep hold of the 81% of the governors. 1936-Democrats: 404 1937-Democrats: 440 *This is the third most dominant party in US History. FDR is ruling like a benevolent emperor, easily controlling agenda and passing it through a friendly legislature, despite some opposition. Democrats control 77% of the entire Congress and 83% of the governors. Republicans are nearly rendered as useless as the Federalists or Whigs. 1938-Democrats: 416 *A reaction to the 2nd New Deal and an economic recession leads to Republican reorganization; although, Democrats hold 85% of the governorships. 1939-Democrats: 328 *Democrats lose their massive supermajority in the House, and their hold on the governorships drops to 65% 1940-Democrats: 346 *FDR appoints a judge giving the Democrats a majority on the Supreme Court. FDR wins reelection for a 3rd term. 1941-Democrats: 400 *Democrats lose governorships and a few senators. FDR appoints another justice. America enters WWII. 1942-Democrats: 400 1943-Democrats: 342 *Democrats lose the majority of the governorships, and nearly lose control of the US House. 1944-Democrats: 338 *More states go Republican. However, FDR is still wildly popular. He runs for and wins a 4th term. 1945-Democrats: 332 *FDR dies; Truman takes over. WWII ends. Truman has a difficult time matching the celebrity of the late FDR, and his effectiveness is less than that of FDR's previous years at this time. Democrats retake the majority of the governorships. A new judge gives Democrats a total monopoly of the Supreme Court. 1946-Democrats: 336 1947-Democrats: 130 *Truman is effective, but Democrats still lose both Houses of Congress. 1948-Democrats: 180 *Truman nearly loses a bid for reelection at the end of the year. 1949-Democrats: 302 *Democrats rebound, gaining a supermajority in the US House and a majority in the Senate. 60% of the governors are Democrats. 1950-Democrats: 202 *Truman's popularity begins to slide. 1951-Democrats: 152 *Democrats lose the Senate and most of the governorships. 1952-Democrats: 102 *Truman reaches a historically low approval rating. Truman decides not to run for another term when it seems likely that he won't win renomination. 1953-Republicans: 44 *Eisenhower takes office. The Senate is split between the parties. Republicans have a very tentative hold on the US House. They have the majority of the governorships. All the judges were appointed by Democrats. The Republican Party is somewhat split between conservatives and moderates. Eisenhower operates more or less independent of the two factions, reducing the effectiveness of pushing a Republican agenda. He upholds much of the New Deal. 1954-Republicans: 40 *Republicans lose governorships, but Eisenhower has appointed a justice. 1955-Republicans: 28 *Republicans lose the majority of the governorships and they lose the US House. 1956-Republicans: 96 *Another judge is appointed, but more governorships are lost. 1957-Republicans: 54 *Another judge is appointed, but Republicans now lose the US Senate, and more seats elsewhere. At this point, Eisenhower is occasionally signing Democratic legislation. 1958-Republican: 22 *Another judge is appointed, but Republicans continue losses elsewhere. 1959-Democrats: 50 *Potentially because of economic reasons, the opposition party becomes the more dominant party. Therefore, Eisenhower becomes the 3rd Republican president to face a stronger opposition party. Democrats hold a supermajority in both Houses of Congress, and they also hold 3/4ths of the governorships. 1960-Democrats: 32 *Eisenhower is personally popular, but his own party clearly isn't. It's a wonder the 1960 election was even as close as it was. 1961-Democrats: 216 *Kennedy takes office with supermajorities in both houses of Congress and 66% of the governorships. Despite this, Kennedy is relatively slow in enacting policy his first year. 1962-Democrats: 294 *Democrats now have 68% of the governorships. Kennedy appoints a judge, making Democrat-appointed judges again the majority on the Supreme Court. Kennedy is more active and successful with policy in his second year. 1963-Democrats: 296 *Democrats now have 65 senators, but they lose their supermajority in the US House. JFK is killed; LBJ becomes president. 1964-Democrats: 392 *LBJ proves to be much more effective at enacting Democratic policy than Kennedy, greatly increasing party power. 1965-Democrats: 360 *Backlash to the Great Society undermines some of LBJ's effectiveness a little. Democrats now have 68% of the US House. 1966-Democrats: 260 *Great Society continues to divide the Democrats, but the party maintains its hold on all aspects of government. 1967-Democrats: 88 *Democrats lose their supermajority in the US House. Republicans gain the majority of the governorships for the first time in over a decade. LBJ's popularity falls. 1968-Republicans: 4 *LBJ's popularity plummets with the Vietnam War in full swing. LBJ gives up his bid for reelection when it appears he might lose in the primaries. LBJ becomes the 5th Democratic president to face a stronger opposition party. 1969-Republicans: 86 *Richard Nixon takes office. While Republicans take a whopping 62% of the governorships, Democrats maintain leads in both Houses of Congress. 1970-Republicans: 114 *Nixon appoints a judge, giving Republican-appointed justices a majority on the Court. 1971-Republicans: 66 *Democratic wave in the governor elections leaves Republicans with only 42% of the governorships. 1972-Republicans: 84 *Nixon increased Republicans on the court with a new judge, but his party is down to 40% of the governorships. Nixon wins reeleection in a landslide, despite years of terrible luck in elections for Republicans nationwide. 1973-Republicans: 32 *While Nixon begins a second term with an apparent mandate, Republicans are down to only 38% of the governorships. The Watergate scandal emerges. 1974-Democrats: 22 *Nixon is compelled to resign from office late in the year. Republican governors drop to 36%. Nixon faces a stronger opposition party in his last year, making him the 4th Republican president, and Gerald Ford the 5th Republican president to preside against a stronger party. 1975- Tie between Democrats and Republicans: 0 *Democrats gain supermajorities in both houses of Congress, and take more governorships. A new Republican judge is appointed, giving them a major lead on the courts. 1976-Democrats: 50 *Ford once again faces a stronger opposition party. Ford's popularity drops. He is nearly defeated in the primaries during his reelection bid, and he is ultimately defeated in the General Election. 1977- Democrats: 90 *Jimmy Carter enters office, but lacks the political skill to be truly effective, despite a massive Democratic lead in the Senate (58), US House (66%), and governorships (78%). The court is nearly monopolized by Republican nominees. 1978 - Democrats: 90 1979 - Democrats: 10 *Democrats lose 5 governors and 3 senators. The economy stagnates, and Carter's popularity and approval plummets. 1980 - Democrats: 6 *Carter loses his reelection bid at the end of the year. 1981 - Republicans: 192 *Reagan takes office. Republicans take control of the Senate, and they have firm control over the Supreme Court. Democrats lose their supermajority in the US House and their lead in governorships dwindles. 1982 - Republicans: 242 *Reagan is surprisingly effective in pushing his agenda despite a strong opposition, partially due to his personal popularity. Reagan will be somewhat effective as president despite the numerical superiority of Democrats throughout his presidency. 1983 - Republican: 206 *Republicans gain two senators, but Democrats gain a supermajority in the US House. Republican governors drop to 32% of the governorships. 1984 - Republicans: 202 1985 - Republicans: 260 *Reagan begins his second term after a landslide victory. The rest of his party isn't seen as favorable. While Republicans break the Democratic supermajority in the House, they are short of a majority for themselves. They make only one gain in the governorships. 1986 - Republicans: 210 *Reagan and Republicans are hit with Iran/Contra Scandal and some backlash from Tax Reform. 1987 - Republicans: 176 *Republicans lose control of the US Senate, but they add 14 governors, giving them nearly half the states. 1988 - Republicans: 172 *Reagan, believe it or not, leaves the Republican Party weaker than when he took office. However, his popularity his his VP to take office nonetheless. 1989 - Republicans: 118 *Bush enters the White House. He lacks the popularity of Reagan, which diminishes the party's effectiveness somewhat. 1990 - Republicans: 114 1991 - Republicans: 66 *Bush appoints a judge, making them one short of a monopoly on Republican-appointed judges. However, Republican numbers drop everywhere else. Democrats have a supermajority in the US House. 1992 - Republicans: 16 *Bush's popularity drops as the economy gets worse. Party effectiveness in shaping policy seems to have also dropped. Bush loses in his reelection bid at the end of the year. 1993 - Democrats: 20 *Clinton takes office, but his popularity drops right away. Little is done his first year. Democrats lose their supermajority in the US House, and numbers drop elsewhere. There is only one Democrat-appointed judge on the Supreme Court. 1994 - Democrats: 84 *Clinton appoints a judge, and he is more effective in his second year. The number of Democratic governors drops, however. 1995 - Republicans: 55 *Clinton becomes the 6th Democratic president to face a stronger opposition party. Democrats lose the US House, the Senate, and are reduced to holding only 38% of the governorships. This is the first time Democrats have lost the House in four decades. 1996 - Democrats: 2 *Clinton seems to be more effective in pushing agenda this year than in the last. 1997 - Republicans: 2 *Republicans gain dominance over Clinton and the Democrats. Democrats are down to 17 governors. 1998 - Republicans: 52 *Impeachment hits Clinton 1999 - Democrats: 52 *Clinton bounces back from impeachment more popular than ever. Democrats make slight gains in both houses of Congress, but Republicans keep a narrow lead. 2000 - Democrats: 56 2001 - Republicans: 298 *Bush enters office with the support of both houses of Congress, a majority of the governors, and with all but one Justice Republican-appointed. Bush's approval rating soars, following the 9/11 Attacks, which allows the Republican administration to assert itself unhindered. 2002 - Republicans: 236 *Bush's post-9/11 approval fades, and Republicans lose some governors to the Democrats. 2003 - Republicans: 250 *Republicans make gains in the Senate and governorships. 2004 - Republicans: 196 *Opposition to the Iraq War grows, emboldening the Democratic Party to better resist the Republican agenda. 2005 - Republicans: 156 *Bush wins reelection, and his party increases numbers in both Houses of Congress, but wartime fatigue is setting in. Bush's popularity begins to drop. 2006 - Republicans: 106 2007 - Republicans: 58 *Democrats take the US House and the majority of the governorships. The Senate is split. 2008 - Republicans: 8 *Amid war fatique and a sinking economy, Bush's approval rating plummets. The Democrats are strong enough to override several of Bush's vetoes. 2009 - Democrats: 140 *Obama takes office and the Democrats take the US Senate. The Supreme Court is still almost entirely Republican-appointed. Similar to JFK and Clinton, Obama moves very slow and cautiously his first year. 2010 - Democrats: 154 *Obama appoints a judge, and signs Obamacare in what becomes a much more active year for Democrats. Republicans make some gains on the governorships. 2011 - Democrats: 40 *Reaction either to Obamacare, the economy, or the president's skin color, leads to major Republican gains. Democrats lose the US House and the majority of the governorships to the Republicans. 2012 - Democrats: 40 2013 - Democrats: 48 *Obama wins reelection, but by a slimmer margin than before; Democrats make slight improvements on their numbers. 2014 - Democrats: 52 2015 - Republicans: 34 *Obama becomes the 7th Democratic president to face a stronger opposition party. While Obama has saved us from the recession, growth isn't increasing as fast as people want. Democrats lose the US Senate, lose more House seats, and they are down to 18 governors. 2016 - Democrats: 16 *Obama's popularity increases the 2016 Election cycle progresses. 2017 - Republicans: 34 *Trump enters office with Republicans leading ever branch of government. They also hold the majority of governorships. Despite this, Trump has two factors against him, he is the most unpopular president to begin his presidency, and he has been arguably the least productive president at pushing an agenda, despite controlling every branch of government and most of the states. Some in his own party have routinely attacked him, undermining his effectiveness, and that of his party. 2018 - Republicans: 28 *Slight drop with Doug Jones taking a senate seat; this number could change as it is only February.
  23. Major Party Power 1789-2018

    I just ended it there because after that date there isn't a truly dominant party, at least compared to historical dominance. I think it's because coalition building becomes more difficult post-Great Society/Civil Rights Act. I have already thought of making a graph, which I might do when I have more time. In this thread or on another similar thread, I typed out the results for every single year (without the 0-100 scale update to it).
  24. Major Party Power 1789-2018

    Here are some interesting figures from the Political Party Power Excel algorithm that I mentioned in another post. It weighs party power by majorities in the US Senate, US House, Supreme Court, Governorships, as well as control of the presidency (and president), relative popularity, and relative agenda success (it does not judge the quality of the agenda). Overall, it shows that the two major parties have been so balanced since Nixon took office as to have never allowed one party to be completely dominant over the other. Despite this, Republicans have flexed more muscle in recent history. Reagan is unique (Truman is the only other) in that he lifted his party above the other party despite not controlling either house of Congress most of the time. More recently, Donald Trump has led the two weakest parties in US History to control both houses of Congress, the justices, the governorship, and the presidency. Post-LBJ, no Democratic president has led a particularly dominant party, with 2009 and 2010 Democrats being the strongest. Most Powerful Historical Parties in chronological order (+/- power): 1789 Federalists +400 1805 Jeffersonian Republicans +404 1807 Jeffersonian Republicans +438 1808 Jeffersonian Republicans +426 1819 Jeffersonian Republican +426 1829 Democrats +400 1830 Democrats +386 1835 Democrats +382 1836 Democrats +398 1843 Democrats +420 [Despite not holding presidency] 1844 Democrats +420 [Despite not holding presidency] 1846 Democrats +424 1848 Democrats +412 1853 Democrats +402 1868 Republicans +376 [Despite not holding presidency] 1869 Republicans +500 [Second most dominant party of all time] 1870 Republicans +516 [Most dominant party of all time] 1871 Republicans +390 1873 Republicans +378 1902 Republicans +392 1903 Republicans +388 1904 Republicans +388 1905 Republicans +408 1906 Republicans +408 1907 Republicans +394 1908 Republicans +394 1933 Democrats +376 1934 Democrats +376 1935 Democrats +404 1936 Democrats +404 1937 Democrats +440 [Third most dominant party of all time] 1938 Democrats +416 1941 Democrats +400 1942 Democrats +400 1964 Democrats +392 1965 Democrats +360 [The last truly dominant party, historically speaking] Most Powerful recent parties in order of strength: 2001 Republicans +298 1985 Republicans +260 [Reagan's party was strong even w/o US House] 2003 Republicans +250 1982 Republicans +242 2002 Republicans +236 1986 Republicans +210 1983 Republicans +206 1984 Republicans +202 2004 Republicans +196 1981 Republicans +192 1987 Republicans +176 2004 Republicans +156 2010 Democrats +154 2009 Democrats +140 Weakest Recent Parties Holding the Presidency 1998 Democrats -52 1976 Republicans -50 1995 Democrats -44 2015 Democrats -34 1974 Republicans -22 1968 Democrats -4 1992 Democrats -2 Weakest Historical Parties Holding the Presidency 1843 Whigs -420 [President worked against own party] 1844 Whigs -420 [ditto] 1868 Democrats -376 1865 Democrats -354 1867 Democrats -344 1866 Democrats -334 1852 Whigs -296 1842 Whigs -274 1851 Whigs -252 1850 Whigs -232 1849 Whigs -118 1826 Jeffersonian Republicans -64 1896 Democrats -64 1827 Jeffersonian Republicans -60 1828 Jeffersonian Republicans -60 1841 Whigs -58 1895 Democrats -58 Weakest Party w/ majority in Senate, US House, Justices, and Governorships: 2018 Republicans +28 2017 Republicans +34 2006 Republicans +106 1930 Republicans +116 2005 Republicans +156 Strongest Parties not controlling the US House or US Senate: 1948 Democrats +180 1987 Republicans +176 1988 Republicans +172 1947 Democrats +130 1989 Republicans +118 1970 Republicans +114 1990 Republicans +114
×